extern

C# 弹出层移动

大城市里の小女人 提交于 2019-12-02 02:12:08
groupPrint.MouseDown += GroupBox1_MouseDown; #region 弹出层移动 [System.Runtime.InteropServices.DllImport("user32.dll", EntryPoint = "ReleaseCapture")] public static extern void ReleaseCapture(); [System.Runtime.InteropServices.DllImport("user32.dll", EntryPoint = "SendMessage")] public static extern void SendMessage(int hwnd, int wMsg, int wParam, int lParam); private void GroupBox1_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { ReleaseCapture(); SendMessage((int)groupPrint.Handle, 0xA1, 2, 0); } } 来源: https://www.cnblogs.com/LuoEast/p/11725414.html

Header file and extern keyword

ぃ、小莉子 提交于 2019-12-02 00:54:22
I am having a lot of issue using extern variable and header files. I have read through sections of books and searched the web for hours but I haven't been able to figure out. Any help in understanding this problem will be greatly appreciated. The following is the code and the error when I try to compile #include <stdio.h> #include <stdlib.h> #include <string.h> #include "sample.h" int main() { int i; int gI = 0; double recv; i = 10; gI = i; recv = AnotherFunc(); return 0; } And the sample.h is the following #ifndef SAMPLE #define SAMPLE extern int gI; extern double AnotherFunc(); #endif And

extern "C" __declspec(dllexport) __declspec(dll...

跟風遠走 提交于 2019-12-01 21:10:52
extern "C" __declspec(dllexport) __declspec(dllimport) 和 def 前面的extern "C" __declspec(dllexport) __declspec(dllimport)都是用于函数或者变量,甚至类的声明的(可以把extern "C"放在class的前面,但是编译器会忽略掉,最后产生的还是C++修饰符,而不是C修饰符)这样的用法有个好处就是下面的代码可以在混有类的函数和变量上使用下面的宏,虽然对类不起作用: #ifdef __cplusplus extern "C" { // 函数声明 // 变量声明,变量一般前面都有extern // 类声明,这个不起作用,编译器直接忽略掉class前面的extern “C” #ifdef __cplusplus } #endif C 和C++ 对应不同的调用约定,产生的修饰符也各不相同,如下: 调用约定 extern "C" 或 .c 文件 .cpp、.cxx 或 /TP C 命名约定 ( __cdecl ) _test ?test@@ZAXXZ Fastcall 命名约定 ( __fastcall ) @test @0 ?test@@YIXXZ 标准调用命名约定 ( __stdcall ) _test @0 ?test@@YGXXZ __declspec(dllexport)

百度地图(国际化)面试题

只谈情不闲聊 提交于 2019-12-01 20:39:15
2016-03-30 14:30 参加百度地图(国际化)的面试。以下是面试后我总结出的题目: 1 、关键字 static 的作用。 static可以修饰局部变量,全局变量,函数和类中的成员变量和成员函数。 static修饰局部变量,只能初始化一次,该静态变量的作用域是所在的函数,生命周期伸长到整个程序的结束。static 修饰的全局变量和函数只能让本文件的其他函数调用,其他文件里用extern声明此静态全局变量和静态函数,编译器将会报错。静态全局变量的初始化也只能是一次,存在于BSS段或者数据段。 static可以修饰类中的成员变量和成员函数,静态数据成员被当作是类的成员,无论这个类的对象被定义了多少个,静态数据成员在程序中也只有一份复制品,由该类型的所有对象共享访问。这和非静态成员有很大的区别,因为对于非静态数据成员,每一个类对象都有自己的复制品。静态成员函数由于不是与任何的对象相联系,因此它不具有this指针。基于此,它无法访问属于类对象的非静态数据成员和非静态成员函数,它只能调用其余的静态成员函数或者静态数据成员。 2 、 #include<xxx.h> 和 extern 一个其他文件的全局变量的区别 #include<xxx.h>一个其他文件的全局变量,那么该xxx.h文件必须用extern 声明一下该变量,然后引用该头文件的源文件才能用该变量。extern

.NET(C#)实现桌面背景切换(控制台应用程序,windows服务版的未实现成功)

痞子三分冷 提交于 2019-12-01 18:24:55
AdvancedBackgroundJimmy.Program.cs using AdvancedBackground; using Microsoft.Win32; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.ServiceProcess; using System.Threading.Tasks; using System.Timers; namespace AdvancedBackgroundJimmy { [System.Runtime.Remoting.Contexts.Synchronization] static class Program { const int SPI_GETDESKWALLPAPER = 0x73; const int MAX_PATH = 260; const int SPI_SETDESKWALLPAPER = 0x14; const int SPIF_UPDATEINIFILE = 0x01; const int SPIF_SENDININICHANGE = 0x02; static string

extern on function prototypes?

ぃ、小莉子 提交于 2019-12-01 17:31:13
my_math.h // case 1 unsigned int add_two_numbers(unsigned char a, unsigned char b); //case 2 extern unsigned int add_two_numbers(unsigned char a, unsigned char b); What is the difference between case 1 and case 2? I never used extern for function prototypes but looking at someone's code (who is way more experienced than I am) I see extern always used when declaring the function prototype. Can anyone point please point the difference? (or point me to a link where I can find specific information). Google says that is something related to the external linkage. Can anyone point me to an example

C++ : Extern C Functions inside a Namespace

坚强是说给别人听的谎言 提交于 2019-12-01 15:02:17
I have to link two libraries, say A and B. Some of the files are common in both libraries. So, I declare functions in library A inside a namespace, say abc. So, in A and B, a function func looks like below: [ in A] namespace abc { extern "C" void func(); } [in B] extern "C" void func(); While building the project, compiler throws linking errors saying multiple definitions of function func. Isn't the function func in A inside the namespace or is there some problem with extern "C" functions. If there is, then how can I differentiate them both? When you use Extern "C" you are turning off name

C++ : Extern C Functions inside a Namespace

烈酒焚心 提交于 2019-12-01 14:40:10
问题 I have to link two libraries, say A and B. Some of the files are common in both libraries. So, I declare functions in library A inside a namespace, say abc. So, in A and B, a function func looks like below: [ in A] namespace abc { extern "C" void func(); } [in B] extern "C" void func(); While building the project, compiler throws linking errors saying multiple definitions of function func. Isn't the function func in A inside the namespace or is there some problem with extern "C" functions. If

Why do some const variables referring to some exported const variables get the value 0?

微笑、不失礼 提交于 2019-12-01 09:18:01
问题 Consider the following. I have two exported constants as follows: // somefile.h extern const double cMyConstDouble; extern const double cMyConstDouble2; and // somefile.cpp const double cMyConstDouble = 3.14; const double cMyConstDouble2 = 2.5*cMyConstDouble; These constants are now referenced some place else to define two static (locally visible) constants: // someotherfile.cpp #include "somefile.h" static const double cAnotherDouble = 1.1*cMyConstDouble; static const double cAnotherDouble2

2019年10月第二周总结

那年仲夏 提交于 2019-12-01 07:18:45
1、C语言中的extern 主要的作用就是告诉编译器,这里用到的变量或函数虽然在这里没有定义,但是在别的地方有定义,extern可以将定义引用过来。 extern只能修饰全局变量,只需要指明类型和变量名,不能再重新赋值。 extern int num = 3; //非法的! 但是在声明之后就可以更改了 extern int num; num = 3; //正确 看来这周没怎么学习啊orz 来源: https://www.cnblogs.com/zhaijiayu/p/11644876.html