Building C++ source code as a library - where to start?
问题 Over the months I've written some nice generic enough functionality that I want to build as a library and link dynamically against rather than importing 50-odd header/source files. The project is maintained in Xcode and Dev-C++ (I do understand that I might have to go command line to do what I want) and have to link against OpenGL and SDL (dynamically in SDL's case). Target platforms are Windows and OS X. What am I looking at at all? What will be the entry point of my library if it needs one?