disconnect

What's the difference between BeginConnect and ConnectAsync?

倾然丶 夕夏残阳落幕 提交于 2019-11-27 13:07:55
What is the difference between BeginConnect and ConnectAsync ? Subsequently, what is the difference between BeginDisconnect and DisconnectAsync ? The ConnectAsync documentation states: "Begins an asynchronous request for a remote host connection." The BeginConnect documentation also states: "Begins an asynchronous request for a remote host connection." Both the DisconnectAsync and BeginDisconnect also state the same thing: "Begins an asynchronous request to disconnect from a remote endpoint." What's the difference between those method pairs and which one should be used? Teoman Soygul Socket

Socket.IO handling disconnect event

倾然丶 夕夏残阳落幕 提交于 2019-11-27 03:06:05
Cant handle this disconnect event, dont know why socket its not send to the client / client doesnt response! Server io.sockets.on('connection', function (socket) { socket.on('NewPlayer', function(data1) { online = online + 1; console.log('Online players : ' + online); console.log('New player connected : ' + data1); Players[data1] = data1; console.log(Players); }); socket.on('DelPlayer', function(data) { delete Players[data]; console.log(Players); console.log('Adios' + data); }); socket.on('disconnect', function () { socket.emit('disconnected'); online = online - 1; }); }); Client var socket =

What's the difference between BeginConnect and ConnectAsync?

血红的双手。 提交于 2019-11-26 16:13:12
问题 What is the difference between BeginConnect and ConnectAsync ? Subsequently, what is the difference between BeginDisconnect and DisconnectAsync ? The ConnectAsync documentation states: "Begins an asynchronous request for a remote host connection." The BeginConnect documentation also states: "Begins an asynchronous request for a remote host connection." Both the DisconnectAsync and BeginDisconnect also state the same thing: "Begins an asynchronous request to disconnect from a remote endpoint."

Socket.IO handling disconnect event

橙三吉。 提交于 2019-11-26 09:19:08
问题 Cant handle this disconnect event, dont know why socket its not send to the client / client doesnt response! Server io.sockets.on(\'connection\', function (socket) { socket.on(\'NewPlayer\', function(data1) { online = online + 1; console.log(\'Online players : \' + online); console.log(\'New player connected : \' + data1); Players[data1] = data1; console.log(Players); }); socket.on(\'DelPlayer\', function(data) { delete Players[data]; console.log(Players); console.log(\'Adios\' + data); });

Android Multimedia框架总结(十九)Camera2框架C/S模型之CameraService启动及与Client连接过程

蓝咒 提交于 2019-11-26 08:27:35
转载请把头部出处链接和尾部二维码一起转载,本文出自逆流的鱼yuiop: http://blog.csdn.net/hejjunlin/article/details/53150322 Agenda: 一张图看Camera2框架类图 CameraService启动 ICameraService.cpp Camera2Client.h与Camera2Client.cpp ICamera.h与 ICamera.cpp Camera2Client与CameraService连接 一张图看Camera2框架类图: CameraService启动 CameraService是在MediaServer启动过程中进行的 main_mediaserver.cpp (frameworks\av\media\mediaserver) 在 main函数中会执行到CameraService::instantiate(), CameraService 本身并没有实现这个方法 CameraService.h (frameworks\av\services\camera\libcameraservice) BinderService.h (frameworks\native\include\binder) 在其父类中instantiate()函数,BinderService是一个模板类 CameraService