Loading Textures in Directx
问题 Im Trying to load textures in directx to draw a textured quad. but the D3DXCreateTextureFromFile never returns D3D_OK .... here is my code to load the texture.... FeralTexture(string Name,FeralVector2 Position,IDirect3DDevice9 *device) { FileName = Name; m_pDevice = device; x= Position.x; y= Position.y; if(D3DXCreateTextureFromFile(m_pDevice,FileName.c_str(),&m_pTextureFile) != D3D_OK) { TextureCreated = false; m_pTextureFile = NULL; D3DXCreateTextureFromFile(m_pDevice,FileName.c_str(),&m