direct3d11on12

Windows 10 Mobile Direct3D

假装没事ソ 提交于 2019-12-11 13:55:01
问题 I have a C++ project targeted for Windows Phone 8.1 that uses Direct3D11, I tried using that project with Windows 10 Mobile device but at fails in the following line: hr = D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE,NULL, D3D11_CREATE_DEVICE_DEBUG, featureLevels, sizeof(featureLevels) / sizeof(*featureLevels), D3D11_SDK_VERSION, &m_d3dDevice, &featureLevel, NULL); returning error code 0x887A002D -> DXGI_ERROR_SDK_COMPONENT_MISSING, Any idea how i can make this work on a Windows 10 Mobile