device

Restrict sales of an app by specific devices?

一笑奈何 提交于 2019-12-07 05:20:46
问题 Is it possible to restrict sales of an app on the Android Market by specific devices, or by features of a device (screen resolution, processor, diskspace etc..)? I know that I'm going to be bombarded by people saying that if you design your app well, it should be able to run on any size device. That's all fine and well, but there are reasons that you might still want to restrict by feature set. One reason that comes readily to mind is screen resolution. Clearly, not all apps work on all

Detecting device brand

三世轮回 提交于 2019-12-07 03:53:41
问题 I am working on web analytics. I am using JavaScript client-side and NodeJS server-side. I know we can find out device type using userAgent , but how do I detect the device brand (client or server side)? 回答1: You can't do it directly; the userAgent field simply does not contain the vendor. However you can build up a library of userAgent tokens which map to particular vendors. This will involve a lot of research and testing on a wide range of devices, though. For example, anything with "iOS",

c# windows mobile device information

帅比萌擦擦* 提交于 2019-12-07 02:02:30
I have googled and searched after this topic, but could not find any good answer. How can i get the imei for the phone, or at least a unique id. I am also interested in finding the phonenumber through the simcard. Right now im using the systemstate to get the owner's phonenumber, but that is only set if the owner has set it himself If you really need the IMEI, have a look at this blog: http://dotnetslackers.com/Community/blogs/ruslantrifonov/archive/2007/07/10/_2200_How-To_2200_-Series_3A00_-Retrieving-IMSI-and-IMEI-on-Windows-Mobile.aspx it contains a download which demonstrates using

How can I make my device vibrate?

浪子不回头ぞ 提交于 2019-12-06 22:52:35
问题 I'm making a game in Flash for Android with AS3. I want the user to know that he pressed a button by making the device vibrate for a brief second. Can someone explain to me how I can make this happen? Do I need to import a specific class and what should the code look like? Thanks in advance! 回答1: To use the Vibration extension, an AIR application does the following: Checks if the extension is supported by calling isSupported. Causes the device to vibrate by calling vibrate(), specifying the

Virtual parallel port emulator

微笑、不失礼 提交于 2019-12-06 21:34:30
问题 In my computer networks course we are supposed to learn parallel port programming by using the native registers (like using outportb like commands). I don't have a parallel port (because I live in 2011) but want to practice the programs (I installed the old turboc 3 IDE using dosbox). Is there a program which emulates parallel ports like this program emulates serial ports? 回答1: Since the environment is fake anyway, i.e. you don't have an actual port to play with, you could just as well

Connecting a Device to Android Studio on Windows 10

℡╲_俬逩灬. 提交于 2019-12-06 21:33:26
Previously I have been using Windows 8.1 and Android Studio to develop Android apps and all was well. However I have now just upgraded to Windows 10 and I am having a Slight Issue. I have a Nexus 7 that I am using to debug, and Android Studio can no longer see this device to use it. As I said all was well in Windows 8.1. Has anyone else come across this, and have you managed to get round it? Am I missing something obvious? Thanks again Steve Got exactly the same issue. Steps to fix that. #1 Uninstall driver #2 Unplug device and restart pc #3 Plug device and install driver downloaded from the

removeItemAtPath dosn't work on the device

偶尔善良 提交于 2019-12-06 21:15:34
I'v been struggling with this one for some time so any hint or suggestion are welcome. I'm trying to delete a file from a directory under "Documents". The problem is that the file is not delete on the device dow it is on the simulator. Just to add to the mystery, before the call to removeItemAtPath I check if the file exists with fileExistsAtPath, and even display the list of files under that folder. Attached the code for deletion: // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle

linux / libusb get usb device path

懵懂的女人 提交于 2019-12-06 21:10:55
问题 I use libusb to enumerate over a few usb-devices. Now i like to get the "device-path". I think it's not called usb device-path, because i was not successful with google. If i connect a usb-device with linux, i get a message in dmesg , here are a few examples for such a "device-path" with an usb temperature sensor (something like this): Directly to a usb port: [68448.099682] generic-usb 0003:0C45:7401.0056: input,hidraw1: USB HID v1.10 Keyboard [RDing TEMPer1V1.2] on usb-0000:00:12.0-1/input0

iOS app runs on device but not in the simulator

旧城冷巷雨未停 提交于 2019-12-06 20:07:28
I have the following problem. I'm working on a Spritekit game at the moment. The game runs completely smooth on a iPhone5. When I want to run the app in the simulator, the compiler tells me: fatal error: malformed or corrupted AST file: 'Unable to load module "/Users/macvideo/Library/Developer/Xcode/DerivedData/ModuleCache/3TAGE798UH20R/Darwin.pcm": module file not found' note: after modifying system headers, please delete the module cache at '/Users/macvideo/Library/Developer/Xcode/DerivedData/ModuleCache/3TAGE798UH20R' But when I want to run it with the 64bit simulator it works, the

Can I release an app without the device?

时光毁灭记忆、已成空白 提交于 2019-12-06 19:52:08
问题 I have created an iPad app and it is ready to go to the app store, but I can't reach the .app file.. I think it is because I have to build through a real iPad device(which I don't have)? So, can I build the app for archiving without an iPad, using like the simulator? /A noob 回答1: Yes you can build for archive without having a device connected. Step 1: Set the active scheme to 'iOS Device' Step 2: Product > Archive Step 3: Organizer > Archives Note: The screenshots were taken without a