OpenGL ES 2.0 vs OpenGL 3 - Similarities and Differences
问题 From what I've read, it appears that OpenGL ES 2.0 isn't anything like OpenGL 2.1, which is what I assumed from before. What I'm curious to know is whether or not OpenGL 3 is comparable to OpenGL ES 2.0. In other words, given that I'm about to make a game engine for both desktop and Android, are there any differences I should be aware of in particular regarding OpenGL 3.x+ and OpenGL ES 2.0? This can also include OpenGL 4.x versions as well. For example, if I start reading this book, am I