Deconstructing Pokémon glitches?
(I apologize if this is the wrong place to ask this. I think it's definitely programming related, though if this belongs on some other site please let me know) I grew up playing Pokémon Red and Blue, games that were great fun but are somewhat notorious for having numerous exploitable glitches (for example, see this ridiculous speedrun of the game that uses memory corruption to turn the item screen into a hex editor). Recently, I found an interesting speedrun of the game that uses a glitch called the "ZZAZZ glitch" to corrupt important memory locations and allow the player to almost immediately