debugging

Why does this code give two different outputs for (what appears to be) the same inputs?

霸气de小男生 提交于 2020-01-03 19:07:26
问题 I'm trying to program some AI for a game of checkers. My program is saying there are 0 moves for the white player, even though I know there are. The GetValidMoves() function is tested, and works in other areas of the code. To try and isolate the program I saved out the problematic board-state then loaded it back up to see if I would get the same problem: using(Stream s = File.Open("board.dat", FileMode.Create)) { var bf = new BinaryFormatter(); bf.Serialize(s, board); } Debug.WriteLine(board

how to hide OpenGLRenderer in debug (android studio)

你说的曾经没有我的故事 提交于 2020-01-03 19:03:56
问题 I got this in debug every seconds, how to hide these messages and stay my debug logs ? 11-17 13:20:01.885 18135-18135/ru.elron.app D/OpenGLRenderer: prepareDirty (0.00, 0.00, 540.00, 960.00) opaque 1 <0x607c1008> 11-17 13:20:01.886 18135-18135/ru.elron.app D/OpenGLRenderer: drawRect multiDraw RelativeLayout @41d8ab88 paint 0x5efe8830 id 5 style 0 AA 0 color 0xff168ce3 11-17 13:20:01.887 18135-18135/ru.elron.app D/OpenGLRenderer: drawRect multiDraw View @41d8d720 paint 0x60efcce0 id 5 style 0

debugging x86 kernel using a hardware debugger

不想你离开。 提交于 2020-01-03 19:02:30
问题 I have a code running in Ring0 and it is crashing. I do not have any gdb server in my software. It is pure assembly diagnostic software. I am using Corei7 In embedded systems I used a hardware debugger (with Jtag), I can stop the core and check the exception registers... I am not able to find the same process in x86 based boards. Can someone point out how they do debugging of assembly code without using gdb.... Or if you use a JTAG/HW debugger please let me know as well thanks 来源: https:/

Swift playground with debugger support?

≡放荡痞女 提交于 2020-01-03 19:01:35
问题 Swift playgrounds in Xcode 7 don't seem to support usage of the debugger. This features seems like it would be (extremely) useful ... I've got a playground that exercises code within a framework I'm writing. I'd really love to be able to set a breakpoint on the code within my framework -- and have the debugger stop execution when the breakpoint is hit when the code is executed from a playground. Does anyone know why playgrounds don't currently support this? Is there some fundamental reason

Crash dump with unknown origin

时光毁灭记忆、已成空白 提交于 2020-01-03 19:01:27
问题 I have my application crashing with following CallStack on the error (from WinDbg): ntdll!ZwWaitForMultipleObjects+0xa KERNELBASE!WaitForMultipleObjectsEx+0xe8 kernel32!WaitForMultipleObjectsExImplementation+0xb3 clr!WaitForMultipleObjectsEx_SO_TOLERANT+0x91 clr!Thread::DoAppropriateAptStateWait+0x56 clr!Thread::DoAppropriateWaitWorker+0x1b1 clr!Thread::DoAppropriateWait+0x73 clr!CLREvent::WaitEx+0xc1 clr!CLREventWaitWithTry+0x5c clr! ?? ::FNODOBFM::`string'+0x6286a clr

debugging x86 kernel using a hardware debugger

僤鯓⒐⒋嵵緔 提交于 2020-01-03 19:00:59
问题 I have a code running in Ring0 and it is crashing. I do not have any gdb server in my software. It is pure assembly diagnostic software. I am using Corei7 In embedded systems I used a hardware debugger (with Jtag), I can stop the core and check the exception registers... I am not able to find the same process in x86 based boards. Can someone point out how they do debugging of assembly code without using gdb.... Or if you use a JTAG/HW debugger please let me know as well thanks 来源: https:/

Searching call stacks in Visual Studio [duplicate]

旧街凉风 提交于 2020-01-03 17:35:11
问题 This question already has answers here : How to dump or search in call stacks of ALL threads in Visual Studio (2 answers) Closed 3 years ago . I am using Visual Studio to debug a large multithreaded C++ application. I am trying to find out what thread ran a function I am interested in. I have more than 40 threads, some with really lengthy call stacks. So, manually inspecting individual call stacks to see if they contain my function is really tedious. I was wondering if Visual Studio supports

add to watch versus add to quick watch

谁都会走 提交于 2020-01-03 17:24:17
问题 Are there any differences between add to watch and add to quick watch? 回答1: "Add to watch" adds the variable to the Watch window, so that you can see its value changing as you step through the code. "QuickWatch" pops up a transient dialog showing the value, without permanently adding it anyhere. When you close that dialog, you can no longer see the value. 回答2: Adding onto Richie's answer. In terms of what they can and cannot evaluate there is no difference. Under the hood they use the same

cant pass text string into jquery function?

六月ゝ 毕业季﹏ 提交于 2020-01-03 17:21:30
问题 What's wrong with my jquery script? Here's the script function debug(message){ $("body").append("<div id=\"debug\">"+ $(message) +"</div>"): } debug("show this debug message in the div"); Here's the resulting html I get <div id="debug">[object Object]</div> The html that I expect is this <div id="debug">show this debug message in the div</div> 回答1: You are pasting an object in, $(message), instead of the variable message. Try this: function debug(message){ $("body").append("<div id=\"debug\">

Cordova app compiles but crashes on run. How to get error report?

落花浮王杯 提交于 2020-01-03 17:12:24
问题 I have a Cordova app that compiles with no errors. However, when I lunch the app to my android device it instantly crashes on startup. I am having a hard time debugging when I do not know what the bug is… QUESTION: Is there a way to get the error report from this crash? I usually use chrome to debug my app but that only works if the app is able to load and run on the device. 回答1: You requested some article about logcat... I'm putting in the answer section since it is too much information for