crash

Using Newer version of Glide Library(4.7.1) causing Binding error issue

倖福魔咒の 提交于 2019-12-24 07:39:12
问题 When I tried using a newer version of Glide Library gives me Binding Error in all the file. The moment I revert back to the older version, it works. The version I was using: **api 'com.github.bumptech.glide:glide:4.3.0'** Newer Version I updated: **dependencies { compile 'com.github.bumptech.glide:glide:4.7.1' }** Not sure about the cause of the issue. error: package com.xxx.xxx.databinding does not exist it is the same for all class org.gradle.api.tasks.TaskExecutionException: Execution

Java Virtual Machine crashes Multiple times

五迷三道 提交于 2019-12-24 07:01:35
问题 This is the entire error message http://pastebin.com/bDgye0rt The error log is too big that I can't attach it here. I am not extremely familiar with how jvm works in the background and what registers it makes use of. I am hoping someone can look at this error log and explain to me what it means. # # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0x00007ffd18cbcafe, pid=29906, tid=140725158119168 # # JRE version: 6.0_27-b27 # Java VM: OpenJDK 64-Bit

Eclipse has randommly stopped loading

妖精的绣舞 提交于 2019-12-24 06:47:12
问题 So, I've gone to open eclipse like I normally do (clicking the icon in my taskbar) after about a month of not working, and... nothing. There is a bit of hard drive activity but no processes actually stay alive, if they start at all. After investigating further I found that the splash screen would come up if I ran the executable as Administrator (I'm running Windows 7 by the way), but before the progress bar appeared it crashed generating a file named hs_err_pid2620.txt containing the

When the app starts for the first time, the picture starts to flicker. After restarting, this issue is resolved. Why?

微笑、不失礼 提交于 2019-12-24 06:34:15
问题 When the app starts for the first time, the picture starts to flicker after the login. After restarting, this issue is resolved. Is the error in MainActivity.java or in the AndroidManifest.xml ? I get an error with Android Studio. Only one ViewPointer 0 is always displayed. Thanks for your help! Here's my MainActivity.java public class MainActivity extends AppCompatActivity { private Fragment selectedfragment = null; private FirebaseUser firebaseUser; private DatabaseReference reference;

node v0.5.0 pre Socket.IO crashes on connection (independent of transport)

我与影子孤独终老i 提交于 2019-12-24 05:57:51
问题 When I try to connect to socket.io it crashes with the following error message: Initializing client with transport "websocket" node: ../src/node.cc:1212: ssize_t node::DecodeWrite(char*, size_t, v8::Handle<v8::Value>, node::encoding): Assertion `b[1] == 0' failed. Aborted This happens when I try to start up the node chat example. (server.js file in the example folder). The installed socket.io version is the current version installed by using npm install socket.io. Does anyone know what the

Springboard crash when app is restored from push notification from GameCenter

给你一囗甜甜゛ 提交于 2019-12-24 05:51:34
问题 I'm developing a turn based game using GameCenter and constantly recieving a SpringBoard crash below. Using ARC. Iphone 4 on ios 6.0.1 Please help to understand the reason, i've been fighting with it for about two weeks. What was found already: a huge leak in AVFoundation framework, replaced AVAudioPlayer with AudioToolbox calls, but you probably all know about it, crash became more rare case, so i suppose it's actually memory issue but don't know where to dig further found a leak in

Crash report from JVM

若如初见. 提交于 2019-12-24 05:06:46
问题 everybody! I have some crach reports from JVM - hs_err_pid .logs. So are they caused by mistakes (exceptions) in my java code? This errors arised from AWT-EventQueue-0: --------------- T H R E A D --------------- Current thread (0x4f61b800): JavaThread "AWT-EventQueue-0" [_thread_in_native, id=9072, stack(0x4f570000,0x4f5c0000)] siginfo: ExceptionCode=0xc0000005, reading address 0x00000060 The header: # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS

Failed to open LevelDB database [FSTFirestoreClient initializeWithUser:settings:] Firebase Swift Crash

a 夏天 提交于 2019-12-24 04:47:26
问题 Fatal Exception: NSInternalInconsistencyException Failed to open DB: Internal: Failed to open LevelDB database at /var/mobile/Containers/Data/Application/A8FDA8B5-137A-4161-A9E8-14E053C4D86F/Documents/firestore/__FIRAPP_DEFAULT/fnp-ios-app/main: LevelDB error: IO error: /var/mobile/Containers/Data/Application/A8FDA8B5-137A-4161-A9E8-14E053C4D86F/Documents/firestore/__FIRAPP_DEFAULT/fnp-ios-app/main/CURRENT: Operation not permitted Getting Crash once from every User its initialize the DB. Help

My app crashes because of unfinished sounds in my sprite-kit game

僤鯓⒐⒋嵵緔 提交于 2019-12-24 03:20:58
问题 Can't understand why my app crashes always going background when a sound is playing. If no sound here app won't crash. I have a SKAction which plays a sound. I preload this songs with static let in Actions class and call static func which returns SKAction with sound. So I have completion level sound. When it plays, I hit home button, them come back to app. There app crashes with message "Thread 1: EXC_BAD_ACCESS(code=1, adress=0xff8e9abc)". Has anybody an idea what's going on here? This is my

Xcode assistant editor won't show some of the code

ε祈祈猫儿з 提交于 2019-12-24 03:19:55
问题 First of all, I would like you to know that the class IS set to the correct file in each ViewController - I know that because it did work before, but then I got a "crash" in Xcode that blinked quickly without me being able to read it before it went off again. MY PROBLEM IS : I have a lot of ViewControllers in my Xcode, everything was working fine, I was making some more features to the ViewControllers . Then I got the "crash" as mentioned above, and it would not show any of the files/classes