SceneKit presentScene(_withTransition:incomingPointOfView completionHandler) crash with dynamically loaded SCNScene
问题 I'm trying to transition from one scene to another, but when I call presentScene there is a crash! The scenes are not stored in a class or referenced, they are loaded directly into the presentScene call. Screenshot of crash in Xcode: My simple minimal project is here: https://dl.dropboxusercontent.com/u/6979623/SceneKitTransitionTest.zip MKScene is just a subclass of SCNScene , because I would like to know when a scene is deinited to be sure that is it. self.gameView!.scene = MKScene(named: