Performance issues when cropping UIImage (CoreGraphics, iOS)
问题 The basic idea of what we are trying to do is that we have a large UIImage, and we want to slice it into several pieces. The user of the function can pass in a number of rows and number of columns, and the image will be cropped accordingly (ie. 3 rows and 3 columns slices the image into 9 pieces). The problem is, we're having performance issues when trying to accomplish this with CoreGraphics. The largest grid we require is 5x5, and it takes several seconds for the operation to complete