coordinate-systems

Convert pixel coordinates to cartesian coordinates [closed]

北城余情 提交于 2021-02-20 04:51:50
问题 Closed . This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed 11 months ago . Improve this question How to convert pixel/screen coordinates to cartesian coordinates(x,y)? The info I have on the pictures is (see image): vFov in degrees, hFov in degrees, pixel width, pixel height Basically what I want is to take any pixel on the image, and calculate the relative degrees it

Why is origin usually top left corner in painting APIs when logically and native GL is at bottom left corner?

情到浓时终转凉″ 提交于 2021-02-18 17:10:44
问题 I notice that a lot of drawing APIs have their 0,0 origin at the top left corner, so y actually goes down as it increases. I wonder why is that? Any particular advantage to not working in what I personally consider to be more logical bottom left corner (the origin of a regular x/y grid), which also happens to be the native representation of coordinates in hardware rendering APIs? Or maybe it has something to do with the way scanline rendering or even display refresh goes? 回答1: 2D raster

Overview for converting local plane coordinates to WGS84

南楼画角 提交于 2021-02-10 05:30:42
问题 Let's say I have a small area mapped out using local planar coordinates in meters. e.g. A rectangular warehouse that's 300m x 450m. I use some GPS device to find the WGS 84 lat/lon of one corner of the warehouse. How can I project my plane coordinates onto the WGS 84 geoid to find the lat/lon values for the 3 other corners of the warehouse? I understand this is a complicated problem since values vary on different parts of the earth. Do I need to deal with finding some local coordinate system

Overview for converting local plane coordinates to WGS84

萝らか妹 提交于 2021-02-10 05:30:29
问题 Let's say I have a small area mapped out using local planar coordinates in meters. e.g. A rectangular warehouse that's 300m x 450m. I use some GPS device to find the WGS 84 lat/lon of one corner of the warehouse. How can I project my plane coordinates onto the WGS 84 geoid to find the lat/lon values for the 3 other corners of the warehouse? I understand this is a complicated problem since values vary on different parts of the earth. Do I need to deal with finding some local coordinate system

cartesian coordinate system with chart.js

泄露秘密 提交于 2021-02-05 09:31:47
问题 I'm trying to create a cartesian coordinate system (i.e. for coordinate geometry) using chart.js. The documentation actually states "cartesian axes" but I'm not seeing any evidence that such a name is warranted. My chart is as follows: <canvas id="myChart" width="400" height="400"></canvas> <script> var ctx = document.getElementById('myChart').getContext('2d'); var scatterChart = new Chart(ctx, { type: 'scatter', data: { datasets: [{ label: 'Scatter Dataset', data: [{x:-3,y:5},{x:-2,y:0},{x:

Mac OS X Cocoa, Flipping Y Coordinate in Global Screen Coordinate Space

浪尽此生 提交于 2021-01-27 22:20:47
问题 How do I flip the y value of an NSPoint to a flipped coordinate space. I have two sources of points, both in global screen space, but one is flipped: one from a screen coordinate space with 0,0 = top left. one from a screen coordinate space with 0,0 = bottom left. I need to flip the second one (bottom left) to be in the same space as the first one, top left. How can I do that on an NSPoint or CGPoint? 回答1: For Mac OSX Cocoa, you can flip the y Coordinate for a view, just override isFlipped to

GeoPandas .to_crs() method not converting

半世苍凉 提交于 2021-01-07 01:29:10
问题 I am trying to convert some datasets into the same coordinate system (NC2264) NC2264 = 'EPSG:2264' sfd_subs = pd.read_csv(r'FILE_LOCATION.csv') wake_shapes = gpd.GeoDataFrame.from_file(r'FILE_LOCATION.shp').to_crs(NC2264) sfd_subs = gpd.GeoDataFrame(sfd_subs, geometry=gpd.points_from_xy(sfd_subs.Longitude, sfd_subs.Latitude),crs='EPSG:4326') sfd_subs.to_crs(NC2264) print(sfd_subs.crs) The shapefile conversion works perfectly but the 'sfd_subs' remains unchanged. I'm getting no errors. I've

Pillow ImageDraw text coordinates to center

余生颓废 提交于 2020-12-08 10:41:22
问题 The code below brings the text in the center of x, but i don't know how to calculate the center for the y coordinate... it is not (imgH-h)/2! (The right y-coordinate is -80) from PIL import Image, ImageDraw, ImageFont font= './fonts/BebasNeue-Regular.ttf' color = (255, 244, 41) text = 'S' img = Image.new('RGB', (500, 500), color=(255, 255, 255)) imgW, imgH = img.size fnt = ImageFont.truetype(font, 600) d = ImageDraw.Draw(img) w, h = d.textsize(text, fnt) nullH = (imgH-h) print(imgH, h) d.text

CoreImage coordinate system

若如初见. 提交于 2020-08-04 10:54:09
问题 I have CVPixelBufferRef from an AVAsset . I'm trying to apply a CIFilter to it. I use these lines: CVPixelBufferRef pixelBuffer = ... CVPixelBufferRef newPixelBuffer = // empty pixel buffer to fill CIContex *context = // CIContext created from EAGLContext CGAffineTransform preferredTransform = // AVAsset track preferred transform CIImage *phase1 = [CIImage imageWithCVPixelBuffer:pixelBuffer]; CIImage *phase2 = [phase1 imageByApplyingTransform:preferredTransform]; CIImage *phase3 = [self

CoreImage coordinate system

╄→гoц情女王★ 提交于 2020-08-04 10:53:12
问题 I have CVPixelBufferRef from an AVAsset . I'm trying to apply a CIFilter to it. I use these lines: CVPixelBufferRef pixelBuffer = ... CVPixelBufferRef newPixelBuffer = // empty pixel buffer to fill CIContex *context = // CIContext created from EAGLContext CGAffineTransform preferredTransform = // AVAsset track preferred transform CIImage *phase1 = [CIImage imageWithCVPixelBuffer:pixelBuffer]; CIImage *phase2 = [phase1 imageByApplyingTransform:preferredTransform]; CIImage *phase3 = [self