C++, dealing with multiple constructor overloads and redundant code
问题 I've developed a recent interest in (re-)learning programming, so I have taken up C++ as it is a commonly used language. However, I've ran into a roadblock, and I have doubts whether my solution is the best way to go around it. I have a relatively complex class (for me anyways), with around 20 variables, which have been divided into 4 groups for simplification. It also has a parent class which is called during object initialization. However, I do not have a need to set these to values other