CodeBlocks Breakpoints Ignoring Scope
问题 I set a breakpoint inside a conditional statement that checks for a certain value of a custom datatype. The game will break, but the line it breaks on is completely outside of my breakpoint's scope. Watch variables reveal that it just breaks the first time that loop is iterated through, rendering my debugging conditional statement absolutely useless. In Visual Studio, the debugger would respect scope, and placing a breakpoint inside a conditional statement would only stop the game if that