cocoapods

pod install failed on macOS Big sur

眉间皱痕 提交于 2021-02-06 15:20:31
问题 I am pretty new to macOS and recently shift to macOS from windows, I started to working on react-native app and when I try react-native run-ios it gives me below error error Could not find "Podfile.lock" at /Users/saniranimantha/Documents/Learning/albums/ios/Podfile.lock. Did you run "pod install" in iOS directory? info Found Xcode project "albums.xcodeproj" info Launching iPhone 11 (iOS 14.3) info Building (using "xcodebuild -project albums.xcodeproj -configuration Debug -scheme albums

Embedding frameworks inside closed-source Swift framework

心已入冬 提交于 2021-02-06 11:43:08
问题 Our company wants to distribute a closed-source SDK for iOS to our clients. I've been using Cocoapods to build the framework and built an example app making use of it. Previously the app worked fine on the simulator as well as when deployed on the device. However, I was also embedding the Pods.framework file in the app itself. One other piece of information that may be of interest is that the framework is written in Swift, the included cocoapods dependencies are both Swift and Objective-C. I

“pod init” giving error “-bash: pod: command not found”

南楼画角 提交于 2021-02-06 07:05:05
问题 I am trying to create a Podfile for my Xcode project for Firebase compatibility, but when I try to create it within the same file that my Xcode project is stored in, using my terminal and typing "pod init", it throws the error "-bash: pod: command not found". I am up to date on OSX as far as I'm aware, using Sierra 10.12.1, but I am unfamiliar with the use of Podfiles, so any help here would be great, thanks. 回答1: Looks like you didn't install CocoaPods. To do that you install it through ruby

“pod init” giving error “-bash: pod: command not found”

一笑奈何 提交于 2021-02-06 06:55:47
问题 I am trying to create a Podfile for my Xcode project for Firebase compatibility, but when I try to create it within the same file that my Xcode project is stored in, using my terminal and typing "pod init", it throws the error "-bash: pod: command not found". I am up to date on OSX as far as I'm aware, using Sierra 10.12.1, but I am unfamiliar with the use of Podfiles, so any help here would be great, thanks. 回答1: Looks like you didn't install CocoaPods. To do that you install it through ruby

Admob ( GoogleMobileAds 8.0.0 ) iOS SDK - GADInterstitial API not found, How to use GADInterstitialAd - sample code please?

你。 提交于 2021-02-05 09:24:09
问题 No error for below line #import <GoogleMobileAds/GoogleMobileAds.h> But none of Admob API detected…Its giving error for all admob API. Another SDK(Applovin) API detected. Here is screenshots. How to fix Admob/GoogleMobileAds ? Pod File: 回答1: AdMob just did a major version update to 8.0.0 with several API changes. Either Lock the pod to 7.x with pod 'Google-Mobile-Ads-SDK', '~> 7.69' Do the 8.x migration documented at https://developers.google.com/admob/ios/migration 回答2: GoogleMobileAds 8.0.0

Why to fix “Frameworks/Flutter.framework: Permission denied” while building iOS native app with flutter module?

只愿长相守 提交于 2021-02-05 06:07:23
问题 I created an iOS single view app (hostapp) and converted it to pod workspace. Runs well. Then created flutter module (clientapp), provided iOS team. Runs well, independently. Turned off Bitcode for hostapp and clientapp, as it caused other problems. Now added clientapp to hostapp via podfile, no internal code changes. After pod install in hostapp, I tried building it. Then it throws /Users/iVoIP/Library/Developer/Xcode/DerivedData/hostapp-czxdwjjefjvrnhhdvbmaqeczngbh/Build/Products/Debug

Why to fix “Frameworks/Flutter.framework: Permission denied” while building iOS native app with flutter module?

烈酒焚心 提交于 2021-02-05 06:05:49
问题 I created an iOS single view app (hostapp) and converted it to pod workspace. Runs well. Then created flutter module (clientapp), provided iOS team. Runs well, independently. Turned off Bitcode for hostapp and clientapp, as it caused other problems. Now added clientapp to hostapp via podfile, no internal code changes. After pod install in hostapp, I tried building it. Then it throws /Users/iVoIP/Library/Developer/Xcode/DerivedData/hostapp-czxdwjjefjvrnhhdvbmaqeczngbh/Build/Products/Debug

Why to fix “Frameworks/Flutter.framework: Permission denied” while building iOS native app with flutter module?

你说的曾经没有我的故事 提交于 2021-02-05 06:04:58
问题 I created an iOS single view app (hostapp) and converted it to pod workspace. Runs well. Then created flutter module (clientapp), provided iOS team. Runs well, independently. Turned off Bitcode for hostapp and clientapp, as it caused other problems. Now added clientapp to hostapp via podfile, no internal code changes. After pod install in hostapp, I tried building it. Then it throws /Users/iVoIP/Library/Developer/Xcode/DerivedData/hostapp-czxdwjjefjvrnhhdvbmaqeczngbh/Build/Products/Debug

Running Cocoapods on Apple Silicon (M1)

僤鯓⒐⒋嵵緔 提交于 2021-02-04 09:43:06
问题 I have a Flutter project that I'm trying to run on iOS. It does normally on my Intel-based mac, but on my new Silicon-based mac running on M1 it fails to install pods. LoadError - dlsym(0x7f8926035eb0, Init_ffi_c): symbol not found - /Library/Ruby/Gems/2.6.0/gems/ffi-1.13.1/lib/ffi_c.bundle /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in `require' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0

【iOS】图表实现-AAChartKit

孤者浪人 提交于 2021-02-03 11:04:44
昨天把AAChartKit和Charts整体描述了一下,讲了一下两个三方库的优缺点。今天就注重讲一下AAChartKit的使用。 0.简介 AAChartKit 项目,是 AAInfographics 的 Objective-C 语言版本,是在流行的开源前端图表框架 Highcharts 的基础上,封装的面向对象的,一组简单易用,极其精美的图表绘制控件. 特性: 1. 环境友好,兼容性强. 适配 iOS 6 +, 支持ARC,支持 Objective-C语言,配置简单.同时更有 Swift 版本AAInfographics可供使用. 2. 功能强大,类型多样. 支持柱状图 、条形图 、折线图 、曲线图 、折线填充图 、曲线填充图、雷达图、极地图、扇形图、气泡图、散点图、区域范围图、柱形范围图、面积范围图、面积范围均线图、直方折线图、直方折线填充图、箱线图、瀑布图、热力图、桑基图、金字塔图、漏斗图、等二十几种类型的图形,不可谓之不多. 3. 交互式图形动画. 有着清晰和充满细节的用户交互方式,与此同时,图形渲染动画效果细腻精致,流畅优美.有三十多种以上渲染动画效果可供选择,用户可自由设置渲染图形时的动画时间和动画类型,关于图形渲染动画类型,具体参见 AAChartKit 动画类型. 4. 支持手势缩放.支持图表的手势缩放和拖动阅览,手势缩放类型具体参见 AAChartKit