cachegrind

I don't understand cache miss count between cachegrind vs. perf tool

别等时光非礼了梦想. 提交于 2021-02-08 19:46:37
问题 I am studying about cache effect using a simple micro-benchmark. I think that if N is bigger than cache size, then cache have a miss operation every first reading cache line. In my machine, cache line size=64Byte, so I think totally cache occur N/8 miss operation and cache grind show that. However, perf tool displays different result. It only occur 34,265 cache miss operations. I am doubted about hardware prefetch, so turn off this function in BIOS. anyway, result is same. I really don't know

How do you interpret cachegrind output for caching misses?

会有一股神秘感。 提交于 2019-12-04 16:20:13
问题 Out of curiosity I ran coded up several different versions of matrix Multiplication and ran cachegrind against it. In my results below, I was wondering which parts were L1,L2,L3 misses and references and what it all really means? Below is my code for the matrix multiplications also, in case anyone needs that. #define SLOWEST ==6933== Cachegrind, a cache and branch-prediction profiler ==6933== Copyright (C) 2002-2012, and GNU GPL'd, by Nicholas Nethercote et al. ==6933== Using Valgrind-3.8.1

How do you interpret cachegrind output for caching misses?

折月煮酒 提交于 2019-12-03 11:16:37
Out of curiosity I ran coded up several different versions of matrix Multiplication and ran cachegrind against it. In my results below, I was wondering which parts were L1,L2,L3 misses and references and what it all really means? Below is my code for the matrix multiplications also, in case anyone needs that. #define SLOWEST ==6933== Cachegrind, a cache and branch-prediction profiler ==6933== Copyright (C) 2002-2012, and GNU GPL'd, by Nicholas Nethercote et al. ==6933== Using Valgrind-3.8.1 and LibVEX; rerun with -h for copyright info ==6933== Command: ./a.out 500 ==6933== --6933-- warning: L3

How to write instruction cache friendly program in c++?

允我心安 提交于 2019-11-30 04:58:20
Recently Herb Sutter gave a great talk on "Modern C++: What You Need to Know" . The main theme of this talk was efficiency and how data locality and accessing the memory matters. He has also explained how linear access of memory(array/vector) would be loved by CPU. He has taken one example from another classical reference "Game performance by Bob Nystrom" on this topic. After reading these articles, I got that there is two type of cache which impact the program performance: Data Cache Instruction Cache Cachegrind tool also measures both cache type instrumentation information of our program.

Cache friendly method to multiply two matrices

和自甴很熟 提交于 2019-11-29 07:15:00
I intend to multiply 2 matrices using the cache-friendly method ( that would lead to less number of misses) I found out that this can be done with a cache friendly transpose function. But I am not able to find this algorithm. Can I know how to achieve this? The word you are looking for is thrashing . Searching for thrashing matrix multiplication in Google yields more results . A standard multiplication algorithm for c = a*b would look like void multiply(double[,] a, double[,] b, double[,] c) { for (int i = 0; i < n; i++) for (int j = 0; j < n; j++) for (int k = 0; k < n; k++) C[i, j] += a[i, k

How to write instruction cache friendly program in c++?

南笙酒味 提交于 2019-11-29 02:32:28
问题 Recently Herb Sutter gave a great talk on "Modern C++: What You Need to Know". The main theme of this talk was efficiency and how data locality and accessing the memory matters. He has also explained how linear access of memory(array/vector) would be loved by CPU. He has taken one example from another classical reference "Game performance by Bob Nystrom" on this topic. After reading these articles, I got that there is two type of cache which impact the program performance: Data Cache

Cache friendly method to multiply two matrices

家住魔仙堡 提交于 2019-11-28 00:56:32
问题 I intend to multiply 2 matrices using the cache-friendly method ( that would lead to less number of misses) I found out that this can be done with a cache friendly transpose function. But I am not able to find this algorithm. Can I know how to achieve this? 回答1: The word you are looking for is thrashing . Searching for thrashing matrix multiplication in Google yields more results. A standard multiplication algorithm for c = a*b would look like void multiply(double[,] a, double[,] b, double[,]