Simple Game in C# with only native libraries
问题 I could find a set of java 2D game tutorials and android game tutorials which uses only native graphics libraries . I'm looking for something similar in C# ( without DirectX or XNA) I found this game loop skeleton , but it doesn't tell how to Render the Graphics. Target is to simulate a simple Electronic device. I need to show some graphical output as user "presses" some keys on the keyboard quickly.Hence it looks like an arcade game. For example As the user presses one of the arrow keys a