Keeping everything in a single lua bytecode chunk?
I've embedded lua together with a bytecode chunk into a project written in C. Now when I extend my lua code base by adding .lua files, is there a way to keep this code in a single bytecode chunk? (I know how to load multiple bytecode chunks. But making it load a single chunk and then forgetting about the glue code would just seem comfortable.) I tried to use textual inclusion, but it seems there's no keyword for this in Lua. "Require" and "dofile" look at the files at run time, so the resulting bytecode after running "lua -b ..." won't include the code of those files. And there's no way for