BufferedImage not being cleared before each rendering
问题 I\'m trying to learn how to build a simple game through a tutorial i\'m watching. Up to now everything was fine, but when I move the image the previous image doesn\'t get erased or disposed. I\'m not sure exactly whats wrong, or why its happening. I have 3 classes, a main class, player class, and a bufferimageloader class. Main class: import java.awt.Canvas; import java.awt.Graphics; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.io.IOException; import