boo

Multithreaded Script invocation in Unity3d

拜拜、爱过 提交于 2020-01-13 13:11:16
问题 I was trying to implement multithreaded script execution in Unity3d, but it seems that the there is no way provided by Unity libraries and we have to use System.Threading provided by Mono. But they have mentioned that Unity Scripting is not thread safe. Can i implement Multithreading safely and efficiently in Unity3D using System.threading or other Platform independent API ? Also how can i make sure that the scripts are running in parallel ? An example or a link would be highly appreciated.

How to use variables from UnityScript in Boo?

大城市里の小女人 提交于 2019-12-25 04:06:51
问题 I've been trying to implement this but without any success. While I was googling around I saw that this is somehow possible but I can't reach it by myself obviously. This my file tree: |-Game |--Assets |---Animacije |---Skripte |----*BlokSistem.js |---Standard Assets |----*UI.boo |---Prefabs |---Sprites |---Game.unity I want to use variable from BlokSistem.js in UI.boo, but without any success. I want to change one and print another. Here is my code for now (UI.boo): import UnityEngine import

How can I intercept a method call in Boo?

故事扮演 提交于 2019-12-23 13:17:22
问题 Ruby has method_missing , Python has getattr . Does Boo offer something I can use to intercept method calls? 回答1: Yes, Boo has IQuackFu. Basically, you implement IQuackFu , which has three methods: QuackGet : gets called when you get a property value QuackSet gets called when you set a property value QuackInvoke : gets called when you invoke a method Here's an example. 来源: https://stackoverflow.com/questions/1147641/how-can-i-intercept-a-method-call-in-boo

How can i use Extension Methods in boo

穿精又带淫゛_ 提交于 2019-12-22 10:29:48
问题 I have a list in my boo script and want to use System.Linq Extension Methods but boo compiler throw this Exception: BCE0019: Boo.Lang.Compiler.CompilerError: 'ToList' is not a member of 'System.Linq.IQueryable`1[[...]]'. ("..." is type of my object) 回答1: What version of Boo? Extension Methods have been supported since 0.9.0. If you can't use extension methods with the version you are using, you'll have to use absolute method calls, e.g. Enumerable.Select(...). As @Jean has said, have you also

What is a real-world application for HORN?

為{幸葍}努か 提交于 2019-12-21 20:44:55
问题 I've been hearing a bit about HORN lately, and wonder what problems it can solve or how a real life situation of using it is beneficial. http://code.google.com/p/hornget/ 回答1: I have written most of the code for horn and the objective is to be a package manager with an analogy with rubygems. We want to up OSS adoption by making it ridiculously obvious to get and use OSS packages. For example if I want Nhibernate we can simply command: horn -install:nhibernate etc. We also want to smooth the

Generate custom setter using attributes

烂漫一生 提交于 2019-12-21 15:33:31
问题 In classes whose instances I persist using an object database, I keep having to do this: private string _name; public string Name { get { return this._name; } set { _name = value; this.Save(); } } whereas I would much rather type this: [PersistedProperty(Name)] private string _name; where the PersistedProperty attributes generates a Getter and Setter just like the default [Property()] attribute, except I want to add a line of code to the generated Setter. Is there a way I can create an

Generate custom setter using attributes

安稳与你 提交于 2019-12-21 15:32:27
问题 In classes whose instances I persist using an object database, I keep having to do this: private string _name; public string Name { get { return this._name; } set { _name = value; this.Save(); } } whereas I would much rather type this: [PersistedProperty(Name)] private string _name; where the PersistedProperty attributes generates a Getter and Setter just like the default [Property()] attribute, except I want to add a line of code to the generated Setter. Is there a way I can create an

Which programming language(s) does Windows Phone 7 (WP7) support?

血红的双手。 提交于 2019-12-18 05:39:26
问题 As I recall, WP7 supports C# but does not support any of the .Net dynamic languages (Ruby or Python). Are any other programming languages besides C# supported? Could an app be developed using Boo? 回答1: Officially, only C# is supported so far. Unofficially, any language that can compile to a verifiable managed assembly (the verifiability requirement applies to all dependencies, too!) is good - so you should be able to use e.g. C++/CLI, F#, Delphi Prism... 回答2: Currently, officially supported

Which programming language(s) does Windows Phone 7 (WP7) support?

倖福魔咒の 提交于 2019-12-18 05:38:27
问题 As I recall, WP7 supports C# but does not support any of the .Net dynamic languages (Ruby or Python). Are any other programming languages besides C# supported? Could an app be developed using Boo? 回答1: Officially, only C# is supported so far. Unofficially, any language that can compile to a verifiable managed assembly (the verifiability requirement applies to all dependencies, too!) is good - so you should be able to use e.g. C++/CLI, F#, Delphi Prism... 回答2: Currently, officially supported

Why would one choose Iron Python instead of Boo? [duplicate]

瘦欲@ 提交于 2019-12-08 07:42:59
问题 This question already has answers here : Closed 10 years ago . Possible Duplicates: BOO Vs IronPython Boo vs. IronPython Say you want to embed a scripting language into a .NET application. Boo is modelled on Python syntax, but also includes type inference, and just in general seems to be a better, more modern language to embed as a scripting language. Why, then, is there so much fuss about Iron Python? LATER As was pointed out, this question is an exact duplicate of: this and this 回答1: