avd

Android emulator: how to find out if hardware virtualization feature is used?

浪尽此生 提交于 2019-12-03 10:31:17
Starting with Android SDK Tools rev 17 the Android emulator supports using the hardware virtualization feature (Intel VT, VT-x, vmx and AMD-V, SVM) which should speed-up x86 based emulator images a lot: http://developer.android.com/guide/developing/devices/emulator.html#accel-vm I installed all necessary components: The newest SDK tools The Intel Hardware Accelerated Execution Manager (and installed it by executing IntelHaxm.exe ) Intel Atom x86 System Image (available as API 10 and API 15 image) Then I created a new AVD using that image, but I could not "feel" any difference regarding the

LG G2 vs980 not recognized by ADB devices command (Win7 on virtualbox)

雨燕双飞 提交于 2019-12-03 09:56:40
I have been developing android mobile apps via eclipse in school for some time now, deploying the apps to virtual devices. However, I now want to deploy them to my LG G2 android device for testing and speed purposes. I know there are posts about other devices not working, but the solutions are to no avail for me. I am on virtualbox running windows 7. I have the necessary vb extensions installed and vb DOES detect my LG G2 (asks to view folders..etc), however eclipse/adb on my vb cannot find it still. I have put what I thought is the proper device vendor id (1004, 0232) in the adb_usb.ini file

Unable to use keyboard in Android emulator

白昼怎懂夜的黑 提交于 2019-12-03 09:28:45
I just set up of Android development environment in Ubuntu 12.04. I made an AVD for Android version 2.3.3 and ran my app on it. But I am not able to use my computer's keyboard or keyboard given on the right side of it. What is the reason for this? My ADT version is 20.0. I was earlier developing on Windows and it was working fine. rishiag Got the answer from here . Apparently they have removed default keyboard support after ADT 20.0, so we need to add keyboard support manually by editing the AVD. I have just tested and it still works perfectly. You just need to enable this. And I do not see

Emulator's clock doesn't match the host system clock

旧城冷巷雨未停 提交于 2019-12-03 09:26:02
Why doesn't the Android emulator's clock match the host system clock? It's not a time zone difference --it's always off by several minutes. Is there a way to synchronize them besides manually setting the emulator's time? Raykud I believe there is no way to synchronize the time. The default image of the emulator sets to UTC/GMT (+00:00). However you can change it to your own. Here is an image on how to do so: First un-check the "Automatic Time Zone" (red arrow) then click on the "Selected Time Zone" (green arrow) and finally select your time zone and it should match the one on your system

What are the skin types in Android Studio?

a 夏天 提交于 2019-12-03 07:35:00
问题 I try to create AVD in Android Studio, there are various skin types available like, HVGA, QVGA, WQVGA400 I don't know what these skin types are, please explain what skin type is to be used while creating AVD. 回答1: This table shows the emulator skins that are available in the Android SDK, which you can use to emulate some of the most common screen configurations. http://developer.android.com/guide/practices/screens_support.html#testing 来源: https://stackoverflow.com/questions/25670535/what-are

android tablet emulator

孤人 提交于 2019-12-03 06:59:24
I want to develop application for Android tablet . But I am unable to create a tablet size emulator . Emulator size should be 1024x600 (WSVGA) but there is no option to make tablet size emulator in default skin size in sdk2.2 as well as sdk 2.3. Then How to create tablet size emulator? However i have tried to make tablet size emulator manually putting the screen size 600x1024 in screen resolution. But this emulator is not working. Please help. You can download the Galaxy Tab Emulator from the "Android SDK and AVD Manager". Under "Available Packages", "Third party Ad-ons", "Samsung" Set the

Why can't I boot an AVD from Eclipse with 1024 MB of RAM?

微笑、不失礼 提交于 2019-12-03 06:19:09
问题 So, like a lot of people starting Android development with Eclipse, even with a fast machine, I notice that the emulator runs frustratingly slow. I search SO for any tips to make it run faster and I run across this question, whose top answer suggests a couple of things, including making the AVD have more RAM. They suggest 1024MB: Sounds good. But when I try to launch it, I get this: Failed to allocate memory: 8 This application has requested the Runtime to terminate it in an unusual way.

How to set canOverrideExistingModule=true in React Native for Android Apps?

試著忘記壹切 提交于 2019-12-03 06:12:05
问题 I built an android app using React Native, it got built successfully but when I run the app in my Android Virtual Device it shows up a full red screen with the following error: I have not done native app development ever before neither do I have any knowledge of Java so I have no idea what this error means and how to fix this. 回答1: The name of the package associated to this error is not AirMapModule but MapsPackage from com.airbnb.android.react.maps . In your MainApplication.java in directory

Can't change emulated performance of AVD in Android Studio

懵懂的女人 提交于 2019-12-03 06:11:41
问题 I can't change the graphics to software as I'm sure this is the fix for my AVD not launching. The option is greyed out (see screenshot). Has anyone has experience with this? I couldn't find anyone who had the same issue. I'm running the latest version of Android Studio on Ubuntu 17.04. 回答1: Actually, this problem seems to be limited to devices with Play Store available, so Nexus 5X and Nexus 5 images will be forced to use Automatic Graphics, but all other devices allow you to choose either

onEditorAction() is not called after Enter key has been pressed on Jelly Bean emulator

馋奶兔 提交于 2019-12-03 05:38:07
I'm having a problem with the behavior of the latest Jelly Bean emulator. I have several EditTexts in my app. An OnEditorActionListener provides special handling when a user presses the ENTER key on the keyboard. This worked up until ICS, but now on Jelly Bean the listener callback method onEditorAction() no longer gets called. Only a new line is inserted into the EditText . This can be reproduced this way: EditText testEditText = new EditText(context); testEditText.setOnEditorActionListener(new OnEditorActionListener() { public boolean onEditorAction(TextView v, int actionId, KeyEvent event)