Play audio file in a sequence usign swift
问题 I have two functions. First one loops list of names for audio to be played, and the second one is the actual player function. The problem is that it plays only the last one. It does not play one by one waiting till the next is finished. How it possible to perform in a sequence? I tried to add: dispatch_after(DISPATCH_TIME_NOW, dispatch_get_main_queue(), { }) ... still does not work. Any possible solution. Thank you in advance! func startGame(){ audioPlay("NowListen") for i in 0...self