animation

Make ObjectAnimator animation duration independent of global animator duration scale setting in developer options

纵饮孤独 提交于 2021-02-18 12:29:17
问题 How can you make ObjectAnimator independent of the "Animator duration scale" developer options setting when constant and unmodifiable speed is critical? 回答1: I noticed there is no explicit answer for this. You can do this by calling the hidden API via reflection: // Get duration scale from the global settings. float durationScale = Settings.Global.getFloat(context.getContentResolver(), Settings.Global.ANIMATOR_DURATION_SCALE, 0); // If global duration scale is not 1 (default), try to override

page transitions without React-Router

安稳与你 提交于 2021-02-18 11:14:10
问题 This should be so simple, but I've been breaking my head over this for days. I'm trying to animate my page transitions. The problem is the docs SUCK. I've followed them over and over and tried every which way, but can't get it to work. What I want to do is slide my pages gracefully either right or left, and fade the one that is unmounting gracefully out behind it . Simple right? I am NOT using React Router for my pages. I've tried a variety of solutions for this, but the problem seems to be

Hover off transition css

孤街浪徒 提交于 2021-02-17 05:46:10
问题 this question might be obvious but i'm new in css. I'm animating a shape so when you hover it, it stretches. I've completed the hover on with a nice ease transition but when you move off the mouse the transition doesn't work. Is there a way to make it happen also in the hover off moment? .shape1{ position: absolute; background:red top:512px; width:180px; height:140px; } .shape1:hover { height: 160px; top:492px; transition: 0.2s ease; } 回答1: Your answer You have added the transition property

Animation triggered using a Button stops a repeatForever animation added onAppear

夙愿已清 提交于 2021-02-16 20:43:06
问题 I want to build a progress view that look like a circle that fills with water as the progress increase. To do that, I've made a custom Shape that create the water and I added an Animation that repeat forever to a wave effect on that Shape . With that I wanted to add an animation while the progress increase to simulate that the water level increases. The problem is that when I trigger this last animation, the one that it's added onAppear stop working. Is there a way to fix that so both

swiftui, animation applied to parent effect child animation

淺唱寂寞╮ 提交于 2021-02-16 13:31:39
问题 RectangleView has a slide animation, his child TextView has a rotation animation. I suppose that RectangleView with his child(TextView) as a whole slide(easeInOut) into screen when Go! pressed, and TextView rotate(linear) forever. But in fact, the child TextView separates from his parent, rotating(linear) and sliding(linear), and repeats forever. why animation applied to parent effect child animation? struct AnimationTestView: View { @State private var go = false var body: some View { VStack

swiftui, animation applied to parent effect child animation

丶灬走出姿态 提交于 2021-02-16 13:31:10
问题 RectangleView has a slide animation, his child TextView has a rotation animation. I suppose that RectangleView with his child(TextView) as a whole slide(easeInOut) into screen when Go! pressed, and TextView rotate(linear) forever. But in fact, the child TextView separates from his parent, rotating(linear) and sliding(linear), and repeats forever. why animation applied to parent effect child animation? struct AnimationTestView: View { @State private var go = false var body: some View { VStack

Java sliding JPanels

。_饼干妹妹 提交于 2021-02-15 11:08:42
问题 I have a menu that has a variety of buttons on display, I'm able to make the buttons call their respective JPanels when clicked. The thing is I would like to make the Jpanel slide in when its called instead of instantaneously popping in. I tried using tween engine and as Java beginner, I find it really overwhelming, so I decided to use timed animation. I was able to make the Jpanel on top to slide to one side but for some reason the next panel doesn't want to display, im really tired, can

JavaFX rectangle doesn't update

♀尐吖头ヾ 提交于 2021-02-15 07:33:53
问题 I'm trying to do a maze resolver with a cellular automaton but I have a display problem for each new generation of a grid of an automaton we try to display the cells in the form of rectangle.The initialization works well and the grid is displayed,the last generation of the simulation is displayed too but not the intermediate steps. pic of first generation last generation //Initialise la liste des rectangles public void initRectList() { for(int height = 0; height < this.mazeA.grid.getHeight();

How to have a heart beat animation with React native?

余生长醉 提交于 2021-02-14 18:43:20
问题 I'm learning React native and I would like to have heart beat animation I did that but it's not the good result, I would like to have heart beat. If someone can help me it's would be very nice thanks a lot import React, { PureComponent } from "react"; import { Animated, StyleSheet, Text, View } from "react-native"; export class Loading extends PureComponent { constructor(props: any) { super(props); this.state = { opacity: new Animated.Value(0), }; } public componentDidMount() { Animated

How to have a heart beat animation with React native?

心已入冬 提交于 2021-02-14 18:42:17
问题 I'm learning React native and I would like to have heart beat animation I did that but it's not the good result, I would like to have heart beat. If someone can help me it's would be very nice thanks a lot import React, { PureComponent } from "react"; import { Animated, StyleSheet, Text, View } from "react-native"; export class Loading extends PureComponent { constructor(props: any) { super(props); this.state = { opacity: new Animated.Value(0), }; } public componentDidMount() { Animated