android.mk

Android ndk build can't build 32bit executable file

大兔子大兔子 提交于 2019-12-12 04:12:27
问题 Depending on my first question, I tried to include the fanotify.h header in my application. The application is based on fsmon (a small application to use the fanotify syscall), I changed some code lines for my purpose and created an Android.mk makefile: APP_PLATFORM := android-23 TARGET_PLATFORM := android-23 LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) # Enable PIE manually. Will get reset on $(CLEAR_VARS). This # is what enabling PIE translates to behind the scenes. LOCAL_CFLAGS +=

Android can't include linux in C program with Android.mk

自作多情 提交于 2019-12-12 02:36:20
问题 I'm trying to compile a C program for Android 6. This is my Android.mk : APP_PLATFORM := android-23 LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) # Enable PIE manually. Will get reset on $(CLEAR_VARS). This # is what enabling PIE translates to behind the scenes. LOCAL_CFLAGS += -fPIE -DHAVE_FANOTIFY=1 -DHAVE_SYS_FANOTIFY=0 LOCAL_LDFLAGS += -fPIE -pie # give module name LOCAL_MODULE := fsmon # list your C files to compile LOCAL_SRC_FILES := inotify.c fanotify.c util.c main.c # this option

How to use Android tesseract Android.mk files in my Android.mk?

我们两清 提交于 2019-12-11 21:30:44
问题 I was digging on using android tesseract api in my project. https://github.com/rmtheis/tess-two I copied com_googlecode_leptonica_android and com_googlecode_tesseract_android directory from tess-two to my project jni directory , my jni folder structure : Android.mk Application.mk com_googlecode_leptonica_android com_googlecode_tesseract_android main_jni.cpp ...other h and cpp files... I'm not sure how to include the Android.mk files in com_googlecode_leptonica_android and com_googlecode

Android NDK - Additional Include Directories

放肆的年华 提交于 2019-12-11 02:52:45
问题 I am using the Android NDK to build a shared library. I have include a snippet from my Android.mk file that is causing me a few issues. LOCAL_PATH := $(call my-dir) ..#other module here ..#other module here include $(CLEAR_VARS) LOCAL_MODULE := spatialite LOCAL_C_INCLUDES := ../../../projects/externalappsdk/include LOCAL_SRC_FILES := sqlite3.c \ spatialite.c include $(BUILD_SHARED_LIBRARY) My spatialite.c file includes some header files that are located in a folder that is external to the

Android NDK module that is dependant on another module

旧城冷巷雨未停 提交于 2019-12-07 12:12:45
问题 I have an android project written using the Android NDK. Within the project, I am using two prebuilt shared libraries(GpkgSDK and spatialite) and building two more shared libraries(WFSHelpers and com_example_gpkgviewer_jni_WKTConverter). The only library that interacts with the Java level of the application is the com_example_gpkgviewer_jni_WKTConverter library. The dependencies between the libraries are shown below: WFSHelpers is dependent on GpkgSDK and spatialite com_example_gpkgviewer_jni

Android NDK module that is dependant on another module

时光总嘲笑我的痴心妄想 提交于 2019-12-05 23:06:57
I have an android project written using the Android NDK. Within the project, I am using two prebuilt shared libraries(GpkgSDK and spatialite) and building two more shared libraries(WFSHelpers and com_example_gpkgviewer_jni_WKTConverter). The only library that interacts with the Java level of the application is the com_example_gpkgviewer_jni_WKTConverter library. The dependencies between the libraries are shown below: WFSHelpers is dependent on GpkgSDK and spatialite com_example_gpkgviewer_jni_WKTConverter is dependent on WFSHelpers The issue that I am having is that when I try to run ndk-build

Android.mk文档规范

一曲冷凌霜 提交于 2019-12-05 10:03:37
Android.mk文档规范 Android.mk 编译文件是用来向 Android NDK描述你的 C,C++源代码文件的, 这篇文档描 述了它的语法。在阅读下面的内容之前,假定你已经阅读了 docs/OVERVIEW.TXT 文件,了解 了它们的脚色和用途。 一、概述 一个 Android.mk file 用来向编译系统描述你的源代码。具体来说: (1) 该文件是GNU Makefile的一小部分, 会被编译系统解析一次或更多次的build系统。 因此,您应尽量减少您声明的变量,不要认为某些变量在解析过程中不会被定义。 (2)这个文件的语法允许把你的源代码组织成模块,一个模块属下列类型之一: 1)静态库 2)共享库 且只有共享库将被安装/复制到您的应用软件包,虽然静态库能被用于生成共享库。 可以在每一个 Android.mk file 中定义一个或多个模块, 你也可以在几个模块中使用同一个 源代码文件。 编译系统为你处理许多细节问题。例如,你不需要在你的 Android.mk 中列出头文件和依 赖文件。NDK 编译系统将会为你自动处理这些问题。这也意味着,在升级 NDK 后,你应该 得到新的 toolchain/platform支持,而且不需要改变你的 Android.mk 文件。 注意,这个语法同公开发布的 Android平台的开源代码很接近,然而编译系统实现他们的

Android.mk - Include OpenCV directory for native C++ compliation with NDK

僤鯓⒐⒋嵵緔 提交于 2019-12-04 14:33:47
问题 I'm importing a C++/OpenCV code to an Android app with NDK. First of all, I have to say that I don't have studies in programming, I'm just an amateur developer, so there're many things that I don't manage (specially, things out of coding). I use QtCreator for my C++/OpenCV code and I wrote this line in my Project.pro: INCLUDEPATH += path/to/OpenCV/main/dir #OpenCV-3.1.0 LIBS += -lopencv_core -lopencv_highgui -lopencv_imgcodecs -lopencv_imgproc Now, I'm trying to make a "Hello World!" app only

How to add extra permission to a prebuilt application (no source code) in AOSP

和自甴很熟 提交于 2019-12-03 21:34:10
问题 I have an application that doesn't have a specific android permission(for example android.permission.CHANGE_CONFIGURATION ). I don't have its source code. I'm working on an AOSP. I prebuilt this application like: Put APK in /device/model/apps/HERE Add these snippet codes in Android.mk: define PREBUILT_templateByMe LOCAL_MODULE := $(1) LOCAL_MODULE_CLASS := APPS LOCAL_MODULE_SUFFIX := $(COMMON_ANDROID_PACKAGE_SUFFIX) LOCAL_CERTIFICATE := PRESIGNED LOCAL_SRC_FILES := $$(LOCAL_MODULE).apk LOCAL

Android.mk - Include OpenCV directory for native C++ compliation with NDK

元气小坏坏 提交于 2019-12-03 09:05:12
I'm importing a C++/OpenCV code to an Android app with NDK. First of all, I have to say that I don't have studies in programming, I'm just an amateur developer, so there're many things that I don't manage (specially, things out of coding). I use QtCreator for my C++/OpenCV code and I wrote this line in my Project.pro: INCLUDEPATH += path/to/OpenCV/main/dir #OpenCV-3.1.0 LIBS += -lopencv_core -lopencv_highgui -lopencv_imgcodecs -lopencv_imgproc Now, I'm trying to make a "Hello World!" app only to be sure that I can compile with my C++ sources. According to https://developer.android.com/ndk