android-lvl

How to increase LVL cache-valid time?

拈花ヽ惹草 提交于 2019-12-05 02:31:44
问题 I've implemented LVL server managed policy in my app. I know that lvl server response is cached in a device for some period of time so users are able to use a app without interent connection (lvl uses cached license then). I would like to know exactly how long that period is and how I can increase it. Basically, lvl I've implemented checks license everytime the app starts and I would like to increase cache-valid time to 60 days. 回答1: I haven't found the actual value of the lvl cache-time set

How to migrate from a paid android application to an application paid for with in-app billing?

微笑、不失礼 提交于 2019-12-04 17:20:34
问题 I currently have two versions of my app in the Android market, a paid one and a free one. But I want to integrate in-app billing into my free application, and charge customers on a subscription base, for a lower price than the current price of the paid app. But how should I handle this for existing customers? It seems unfair to let them pay again for use of the paid functionality, while they were the early adopters of my application. Ideally I implement something that will give the existing

android LVL reasonable?

走远了吗. 提交于 2019-12-04 14:22:20
I am about to release my first firsion of an android app. I was thinking about using android's licensing service (LVL) for my app. But now I am not sure if it wouldn't be better just not to use any licensing service. a) LVL can be cracked anyhow b) LVL causes some delay of my app What do you guys think ?! Do you have any experience with using / not using LVL ? Do I have any alternatives ?! Thanks a) LVL can be cracked anyhow LVL is definitely a piece of crap in front of sophisticated pirate/hacker, however, it does provide some basic protection on your paid application from being shared and

The import com.google.android.vending cannot be resolved in an imported android project

纵饮孤独 提交于 2019-12-04 10:51:33
问题 I have just imported an android project and when I am trying to run it it is giving me error on the following imports import com.google.android.vending.licensing.AESObfuscator; import com.google.android.vending.licensing.LicenseChecker; import com.google.android.vending.licensing.LicenseCheckerCallback; import com.google.android.vending.licensing.ServerManagedPolicy; Any help resolving this would be greatly appreciated. 回答1: You may want to review the steps this link. It goes through the

LicenseChecker checkAccess leaks ServiceConnection

纵饮孤独 提交于 2019-12-03 23:25:14
问题 I am receiving this exception in LogCat every time I press the Back button in my app: Activity has leaked ServiceConnection com.android.vending.licensing.LicenseChecker@471cc039 that was originally bound here The code responsible for this leak in onCreate() is: mLicenseCheckerCallback = new MyLicenseCheckerCallback(); mChecker.checkAccess(mLicenseCheckerCallback); How do I get rid of this leak? I tried not assigning MyLicenseCheckerCallback to a member, thinking perhaps when the activity goes

android with ant licensing library dependencies

随声附和 提交于 2019-12-03 14:16:41
I need to use ANT with Android building process because at the end I need to create two versions of application (FULL & LITE). When I created new project with command-line tools it generates for me all necessary build files (build.xml, local.properties, build.properties and default.properties, oh and also proguard.cfg). My full version of app need a market licensing library (which is located on my ${sdk.dir}/extras/google/market_licensing/library. So in Eclipse I define where this library is and it works if I run my app from Eclipse. Now if I run ant script on my app ${my.project-home}$ ant

How to migrate from a paid android application to an application paid for with in-app billing?

我怕爱的太早我们不能终老 提交于 2019-12-03 10:25:23
I currently have two versions of my app in the Android market, a paid one and a free one. But I want to integrate in-app billing into my free application, and charge customers on a subscription base, for a lower price than the current price of the paid app. But how should I handle this for existing customers? It seems unfair to let them pay again for use of the paid functionality, while they were the early adopters of my application. Ideally I implement something that will give the existing users access to the unlocked functionality in my free application. Any ideas of how to accomplish this?

Verify that apk is a paid copy (avoid piracy of app)

不羁的心 提交于 2019-12-03 09:45:10
I'm totally new to the Android Play store. I'm working on an app that is almost finished and ready to publish. But I notice that you can copy the apk file (after purchase) to another location (sd card for example) and install it on another device. That is something I want to avoid. My questions are: Does the Google Play store sign the apk file with some unique id before downloading? If is true, can I read/get this code from the apk? Is it possible to know the email-address of the user that purchase the app or can I access some other details of the user? Is it possible to get an unique detail

Licensing checker longevity of the “activated” status. How frequent is too much for the user?

喜夏-厌秋 提交于 2019-12-03 07:43:45
问题 My app is a kind of a pocket guide with some data for the whole year. I'm assuming users will use the program at least once with Internet access to activate the license. Or at least that's my understanding of how the Android licensing system works. I'm using ServerManagedPolicy. Does it check periodically for the license? Is there any way that I can control this? I don't want my users to be in the middle of nowhere, with an app already and previously activated and suddenly after 1 week, 1

The import com.google.android.vending cannot be resolved in an imported android project

耗尽温柔 提交于 2019-12-03 06:45:46
I have just imported an android project and when I am trying to run it it is giving me error on the following imports import com.google.android.vending.licensing.AESObfuscator; import com.google.android.vending.licensing.LicenseChecker; import com.google.android.vending.licensing.LicenseCheckerCallback; import com.google.android.vending.licensing.ServerManagedPolicy; Any help resolving this would be greatly appreciated. You may want to review the steps this link . It goes through the steps of adding it to your Android project, regardless of your IDE. Eclipse will work just fine. These steps