BroadcastHub filtering based on “resource” the connected client is working on?
I am writing a pure websocket web application, meaning that prior to the websocket upgrade there is no user/client step, more specifically: Authentication request goes over websockets as does the rest of the communication There is/are: Exactly ONE websocket endpoint on /api/ws Multiple clients connected to that endpoint Multiple projects for multiple clients Now, not each client has access to each project - the access control for that is implemented on the server side (ofc) and has nothing to do with websockets per se. My problem is, that I want to allow collaboration, meaning that N clients