Can all flash games be readily ported to adobe air for deployment on ios?
Can all flash games be readily ported to adobe air for deployment on ios? For example, if I develop a 2D platform game in AS3, can I simply re-package that for deployment on iOS using Adobe AIR, without needing to modify the codebase? If possible, how do I do that? Just re-package using the AIR SDK's ADT tool? In my game, I use the mouse and keyboard to control the character... the hero follows the mouse cursor and left click fires... how will that translate to touch? I'm new to AIR and haven't even got an iPhone yet. But I'm interested to know the possibilities. Any help/tips/advice would be