ad-hoc-distribution

What is the MIME type for .mobileprovision

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-07 06:58:15
问题 What is the correct MIME type (IIS) for a .mobileprovision file type? Am I thinking of this the right way? If I have to connect everybody's device to the mac dev machine to install the .mobileprovision file, it kind of defeats the purpose of the wireless ad hoc distribution method. 回答1: If there is no specific MIME-Type, you may simply use application/octet-stream it will work. Note anyway that the AdHoc distribution method (Over The Air distribution) does not need you to provide a

Xcode App Distribution to Friends

老子叫甜甜 提交于 2019-12-06 10:41:23
Yesterday I saw a Website of a Company which has a test version of their iPhone App downloadable for everybody from their website. Since I am an Apple Developer, I know that you need the UDID of the target device to declare it as a test device, because you have to code sign it to the device. When I have downloaded the file, it was a normal App file from Xcode. I dragged it to iTunes and from there to my Device, and what do you suppose happened? Yes; it worked on my Device!! ;-) I have not jail-broken my device and the app Works on any device I have tried it on without add the devices to any

Is there a way to test an iOS app, on a device that is not submitted for Ad-Hoc distribution?

。_饼干妹妹 提交于 2019-12-06 05:36:56
Having created my first iOS app as part of my MSc project I now need to send it (together with my report) to the examiners (basically upload it to the website of the University (via Moodle)). However, I cannot possibly know who the examiners will be and have any information about their iPhones So I cannot submit my app for Ad-Hoc distribution since I don't know what devices to include! Is there some other way around (other than locating the examiners and asking them for all the necessary details) ? Or do I basically have to demonstrate the app myself on my own device (where it is currently

Selecting a provisioning profile for Ad Hoc Distribution in Xcode 6

社会主义新天地 提交于 2019-12-06 04:13:14
问题 Having issues doing this. It will NOT let me select the provisioning profile to use, instead it defaults to some XC Ad Hoc: * and I cannot change it. The correct profile is selected in the build settings. I get: 回答1: I was experiencing the same issue in Xcode 6. I fixed it by: Go to Apple Developer > Create a new App ID specifically for the app with Explicit App ID like com.mywebsite.MyApp. Don't choose Wildcard App ID option. Go to Provisioning Profiles > Distribution > Update App ID (for

What is the MIME type for .mobileprovision

允我心安 提交于 2019-12-05 17:49:14
What is the correct MIME type (IIS) for a .mobileprovision file type? Am I thinking of this the right way? If I have to connect everybody's device to the mac dev machine to install the .mobileprovision file, it kind of defeats the purpose of the wireless ad hoc distribution method. If there is no specific MIME-Type, you may simply use application/octet-stream it will work. Note anyway that the AdHoc distribution method (Over The Air distribution) does not need you to provide a .mobileprovision file. At least for my case, I already did multiple OTA distributions and never provided the users a

Ad Hoc iOS .ipa file won't install for devices added to profile since iOS 7 came out

天涯浪子 提交于 2019-12-05 10:40:16
问题 I have an iOS app that I've developing for a while. Initially there were around 8 devices in the iOS dev account, ad builds were prepared and distributed through Hockey App, no problems. Recently, we've added a bunch more devices, but for some reason the ad hoc builds won't install on those devices (but continues to install just fine on the original set). I have been over and over the certificates, devices and provisioning profiles in the iOS Dev Center. I've triple checked all the Build

iOS Developer Builds vs Distribution Builds

假装没事ソ 提交于 2019-12-05 02:38:58
I've been under the impression for some time that for iOS, signing a build with a developer provisioning profile allows the app to run (and get debugged) on an authorized device (listed in the development provisioning profile) through an XCode build, whereas signing with a distribution profile allows the app to be run (but not debugged) on other iOS devices that have been specifically added to the distribution provisioning file for the purposes of QA/beta testing/etc (and installed via iTunes sync or OTA distribution), without the need for those QA/beta-testers to even know what an XCode is.

AdHoc Installation fails on older iPad running iOS 5.1.1 - /usr/libexec/installd crashes

半腔热情 提交于 2019-12-04 22:31:46
问题 I have an app that I am distributing using AdHoc - that works fine (using testflightapp.com) on most devices, however I have two older ones which run iOS 5.1.1 and iOS 4.3 respectively and on those I just can't get the app installed. The app has been built using XCode 5.1.1 and deployment target of iOS 4.3. The installation goes about 75% through (i.e. icon shows on home screen, progress indicator starts running up to about 75%), then an error message is shown: "Unable to Download Application

How to Debug an iPhone App after an ad Hoc Build?

隐身守侯 提交于 2019-12-04 18:54:25
问题 I did a ad Hoc Distribution of my App now i want to to Debug it again (i have changed something with CoreData) but i cant. If i press Debug unsing the Settings for Distribution the Default picture starts on the device but i get an error "Error form Debuger: The programm being debugged is not being run.". If i use the Debug Settings i get an other Error: "The Executeable was signed with invalid entitlements." What do i have to do to be able to Debug again? 回答1: You need to change the "Code

Ad hoc distribution: failed to install app

柔情痞子 提交于 2019-12-04 15:21:24
I'm developing an ios app (only for iphone) and trying to have other people test it. I have no problem installing the app on my own device through Ad hoc distribution. When I tried installing on another person's device, it always failed with the message "xxxxx could not be installed at this time". I'm using xcode 5. Here are the steps that I followed: Add the device's UDID to the existing Ad hoc provisioning profile in the developer portal Download that provisioning profile and drag that to the xcode organizer Under code signing->provisioning profile->release, choose the Ad hoc provisioning