So I am thinking about building a hobby project, one off kind of thing, just to brush up on my programming/design.
It\'s basically a multi threaded web spider, upda
How about:
public static Singleton getInstance() {
if (instance == null) {
synchronize(Singleton.class) {
if (instance == null) {
instance = new Singleton();
}
}
}
return instance;
}
Try the Bill Pugh solution of initialization on demand holder idiom. The solution is the most portable across different Java compilers and virtual machines. The solution is thread-safe without requiring special language constructs (i.e. volatile and/or synchronized).
http://en.wikipedia.org/wiki/Singleton_pattern#The_solution_of_Bill_Pugh
Using lazy initialization for the database in a web crawler is probably not worthwhile. Lazy initialization adds complexity and an ongoing speed hit. One case where it is justified is when there is a good chance the data will never be needed. Also, in an interactive application, it can be used to reduce startup time and give the illusion of speed.
For a non-interactive application like a web-crawler, which will surely need its database to exist right away, lazy initialization is a poor fit.
On the other hand, a web-crawler is easily parallelizable, and will benefit greatly from being multi-threaded. Using it as an exercise to master the java.util.concurrent
library would be extremely worthwhile. Specifically, look at ConcurrentHashMap and ConcurrentSkipListMap, which will allow multiple threads to read and update a shared map.
When you get rid of lazy initialization, the simplest Singleton pattern is something like this:
class Singleton {
static final Singleton INSTANCE = new Singleton();
private Singleton() { }
...
}
The keyword final
is the key here. Even if you provide a static
"getter" for the singleton rather than allowing direct field access, making the singleton final
helps to ensure correctness and allows more aggressive optimization by the JIT compiler.
If you look at the very bottom of that article, you'll see the suggestion to just use a static field. That would be my inclination: you don't really need lazy instantiation (so you don't need getInstance()
to be both an accessor and a factory method). You just want to ensure that you have one and only one of these things. If you really need global access to one such thing, I'd use that code sample towards the very bottom:
class Singleton
{
private Vector v;
private boolean inUse;
private static Singleton instance = new Singleton();
private Singleton()
{
v = new Vector();
inUse = true;
//...
}
public static Singleton getInstance()
{
return instance;
}
}
Note that the Singleton is now constructed during the installation of static fields. This should work and not face the threading risks of potentially mis-synchronizing things.
All that said, perhaps what you really need is one of the thread-safe data structures available in the modern JDKs. For example, I'm a big fan of the ConcurrentHashMap: thread safety plus I don't have to write the code (FTW!).