So I already went through various posts on adding 2nd view for adding shadow, but I still cannot get it to work if I want to add it in UICollectionViewCell
. I s
Set the layer
attributes for the cell, not contentView
.
CALayer * layer = [cell layer];
[layer setShadowOffset:CGSizeMake(0, 2)];
[layer setShadowRadius:1.0];
[layer setShadowColor:[UIColor redColor].CGColor] ;
[layer setShadowOpacity:0.5];
[layer setShadowPath:[[UIBezierPath bezierPathWithRect:cell.bounds] CGPath]];
I found an important thing: the UICollectionViewCell must have the backgroundColor as clear
color in order to make these above work.
Neither of these solutions worked for me. If you place all your subviews into the UICollectionViewCell content view, which you probably are, you can set the shadow on the cell's layer and the border on the contentView's layer to achieve both results.
cell.contentView.layer.cornerRadius = 2.0f;
cell.contentView.layer.borderWidth = 1.0f;
cell.contentView.layer.borderColor = [UIColor clearColor].CGColor;
cell.contentView.layer.masksToBounds = YES;
cell.layer.shadowColor = [UIColor blackColor].CGColor;
cell.layer.shadowOffset = CGSizeMake(0, 2.0f);
cell.layer.shadowRadius = 2.0f;
cell.layer.shadowOpacity = 0.5f;
cell.layer.masksToBounds = NO;
cell.layer.shadowPath = [UIBezierPath bezierPathWithRoundedRect:cell.bounds cornerRadius:cell.contentView.layer.cornerRadius].CGPath;
Swift 3.0
self.contentView.layer.cornerRadius = 2.0
self.contentView.layer.borderWidth = 1.0
self.contentView.layer.borderColor = UIColor.clear.cgColor
self.contentView.layer.masksToBounds = true
self.layer.shadowColor = UIColor.black.cgColor
self.layer.shadowOffset = CGSize(width: 0, height: 2.0)
self.layer.shadowRadius = 2.0
self.layer.shadowOpacity = 0.5
self.layer.masksToBounds = false
self.layer.shadowPath = UIBezierPath(roundedRect: self.bounds, cornerRadius: self.contentView.layer.cornerRadius).cgPath
Here's my answer, close to the others, but I add a corner radius to the layer otherwise the corners won't fill in correctly. Also, this makes a nice little extension on UICollectionViewCell
.
extension UICollectionViewCell {
func shadowDecorate() {
let radius: CGFloat = 10
contentView.layer.cornerRadius = radius
contentView.layer.borderWidth = 1
contentView.layer.borderColor = UIColor.clear.cgColor
contentView.layer.masksToBounds = true
layer.shadowColor = UIColor.black.cgColor
layer.shadowOffset = CGSize(width: 0, height: 1.0)
layer.shadowRadius = 2.0
layer.shadowOpacity = 0.5
layer.masksToBounds = false
layer.shadowPath = UIBezierPath(roundedRect: bounds, cornerRadius: radius).cgPath
layer.cornerRadius = radius
}
}
You can call it in collectionView(_:cellForItemAt:)
of the datasource once you dequeue your cell.
You simply need to (a) set cornerRadius
and (b) set shadowPath
to be a rounded rect with the same radius as cornerRadius
:
self.layer.cornerRadius = 10;
self.layer.shadowPath = [[UIBezierPath bezierPathWithRoundedRect:self.bounds cornerRadius:self.layer.cornerRadius] CGPath];
The answer of Mike Sabatini works fine, if you configure the cell properties directly on the collectionView cellForItemAt, but if you try to set them in awakeFromNib() of a custom UICollectionViewCell subclass, you will end with a wrong bezierPath set on the devices that doesn't match the width and height previously set in your Storyboard (IB).
Solution for me was create a func inside the subclass of UICollectionViewCell and calling it from the cellForItemAt like this:
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
if let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cellID", for: indexPath) as? CustomCollectionViewCell{
cell.configure())
return cell
}
else {
return UICollectionViewCell()
}
}
And on the CustomCollectionViewCell.swift :
class CustomCollectionViewCell: UICollectionViewCell{
func configure() {
contentView.layer.cornerRadius = 20
contentView.layer.borderWidth = 1.0
contentView.layer.borderColor = UIColor.clear.cgColor
contentView.layer.masksToBounds = true
layer.shadowColor = UIColor.black.cgColor
layer.shadowOffset = CGSize(width: 0, height: 2.0)
layer.shadowRadius = 2.0
layer.shadowOpacity = 0.5
layer.masksToBounds = false
layer.shadowPath = UIBezierPath(roundedRect: bounds, cornerRadius: contentView.layer.cornerRadius).cgPath}
}