I just want to flip a boolean based on what it already is. If it\'s true - make it false. If it\'s false - make it true.
Here is my code excerpt:
swi
Just because my favorite odd ball way to toggle a bool is not listed...
bool x = true;
x = x == false;
works too. :)
(yes the x = !x;
is clearer and easier to read)
Easiest solution that I found:
x ^= true;
If you know the values are 0 or 1, you could do flipval ^= 1
.
For integers with values of 0 and 1 you can try:
value = abs(value - 1);
MWE in C:
#include <stdio.h>
#include <stdlib.h>
int main()
{
printf("Hello, World!\n");
int value = 0;
int i;
for (i=0; i<10; i++)
{
value = abs(value -1);
printf("%d\n", value);
}
return 0;
}
The codegolf'ish solution would be more like:
flipVal = (wParam == VK_F11) ? !flipVal : flipVal;
otherVal = (wParam == VK_F12) ? !otherVal : otherVal;
Just for information - if instead of an integer your required field is a single bit within a larger type, use the 'xor' operator instead:
int flags;
int flag_a = 0x01;
int flag_b = 0x02;
int flag_c = 0x04;
/* I want to flip 'flag_b' without touching 'flag_a' or 'flag_c' */
flags ^= flag_b;
/* I want to set 'flag_b' */
flags |= flag_b;
/* I want to clear (or 'reset') 'flag_b' */
flags &= ~flag_b;
/* I want to test 'flag_b' */
bool b_is_set = (flags & flag_b) != 0;