When you create a new object in C++ that lives on the stack, (the way I\'ve mostly seen it) you do this:
CDPlayer player;
When you create a
When you create a new object in C++ that lives on the stack, (…) you do this:
CDPlayer player;
Not necessarily on the stack: variables declared in this way have automatic storage. Where they actually go depends. It may be on the stack (in particular when the declaration is inside a method) but it may also be somewhere else.
Consider the case where the declaration is inside a class:
class foo {
int x;
};
Now the storage of x
is where ever the class instance is stored. If it’s stored on the heap, then so is x
:
foo* pf = new foo(); // pf.x lives on the heap.
foo f; // f.x lives where f lives, which has (once again) automatic storage.