How to get finish callback on setImageUrl with Volley library and NetworkImageView?

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萌比男神i
萌比男神i 2020-12-14 01:18

I\'m trying out the Google\'s new Volley library and it\'s looking sharp and loads images quickly when I use this method setImageUrl:

holder.ima         


        
7条回答
  •  谎友^
    谎友^ (楼主)
    2020-12-14 01:45

    You can use this View instead of Google's View (I've copied sources from it and made some changes):

    public class VolleyImageView extends ImageView {
    
        public interface ResponseObserver
        {
            public void onError();
            public void onSuccess();
        }
    
        private ResponseObserver mObserver;
    
        public void setResponseObserver(ResponseObserver observer) {
            mObserver = observer;
        }
    
        /**
         * The URL of the network image to load
         */
        private String mUrl;
    
        /**
         * Resource ID of the image to be used as a placeholder until the network image is loaded.
         */
        private int mDefaultImageId;
    
        /**
         * Resource ID of the image to be used if the network response fails.
         */
        private int mErrorImageId;
    
        /**
         * Local copy of the ImageLoader.
         */
        private ImageLoader mImageLoader;
    
        /**
         * Current ImageContainer. (either in-flight or finished)
         */
        private ImageContainer mImageContainer;
    
        public VolleyImageView(Context context) {
            this(context, null);
        }
    
        public VolleyImageView(Context context, AttributeSet attrs) {
            this(context, attrs, 0);
        }
    
        public VolleyImageView(Context context, AttributeSet attrs, int defStyle) {
            super(context, attrs, defStyle);
        }
    
        /**
         * Sets URL of the image that should be loaded into this view. Note that calling this will
         * immediately either set the cached image (if available) or the default image specified by
         * {@link VolleyImageView#setDefaultImageResId(int)} on the view.
         *
         * NOTE: If applicable, {@link VolleyImageView#setDefaultImageResId(int)} and {@link
         * VolleyImageView#setErrorImageResId(int)} should be called prior to calling this function.
         *
         * @param url         The URL that should be loaded into this ImageView.
         * @param imageLoader ImageLoader that will be used to make the request.
         */
        public void setImageUrl(String url, ImageLoader imageLoader) {
            mUrl = url;
            mImageLoader = imageLoader;
            // The URL has potentially changed. See if we need to load it.
            loadImageIfNecessary(false);
        }
    
        /**
         * Sets the default image resource ID to be used for this view until the attempt to load it
         * completes.
         */
        public void setDefaultImageResId(int defaultImage) {
            mDefaultImageId = defaultImage;
        }
    
        /**
         * Sets the error image resource ID to be used for this view in the event that the image
         * requested fails to load.
         */
        public void setErrorImageResId(int errorImage) {
            mErrorImageId = errorImage;
        }
    
        /**
         * Loads the image for the view if it isn't already loaded.
         *
         * @param isInLayoutPass True if this was invoked from a layout pass, false otherwise.
         */
        private void loadImageIfNecessary(final boolean isInLayoutPass) {
            int width = getWidth();
            int height = getHeight();
    
            boolean isFullyWrapContent = getLayoutParams() != null
                    && getLayoutParams().height == LayoutParams.WRAP_CONTENT
                    && getLayoutParams().width == LayoutParams.WRAP_CONTENT;
            // if the view's bounds aren't known yet, and this is not a wrap-content/wrap-content
            // view, hold off on loading the image.
            if (width == 0 && height == 0 && !isFullyWrapContent) {
                return;
            }
    
            // if the URL to be loaded in this view is empty, cancel any old requests and clear the
            // currently loaded image.
            if (TextUtils.isEmpty(mUrl)) {
                if (mImageContainer != null) {
                    mImageContainer.cancelRequest();
                    mImageContainer = null;
                }
                setDefaultImageOrNull();
                return;
            }
    
            // if there was an old request in this view, check if it needs to be canceled.
            if (mImageContainer != null && mImageContainer.getRequestUrl() != null) {
                if (mImageContainer.getRequestUrl().equals(mUrl)) {
                    // if the request is from the same URL, return.
                    return;
                } else {
                    // if there is a pre-existing request, cancel it if it's fetching a different URL.
                    mImageContainer.cancelRequest();
                    setDefaultImageOrNull();
                }
            }
    
            // The pre-existing content of this view didn't match the current URL. Load the new image
            // from the network.
            ImageContainer newContainer = mImageLoader.get(mUrl,
                    new ImageListener() {
                        @Override
                        public void onErrorResponse(VolleyError error) {
                            if (mErrorImageId != 0) {
                                setImageResource(mErrorImageId);
                            }
    
                            if(mObserver!=null)
                            {
                                mObserver.onError();
                            }
                        }
    
                        @Override
                        public void onResponse(final ImageContainer response, boolean isImmediate) {
                            // If this was an immediate response that was delivered inside of a layout
                            // pass do not set the image immediately as it will trigger a requestLayout
                            // inside of a layout. Instead, defer setting the image by posting back to
                            // the main thread.
                            if (isImmediate && isInLayoutPass) {
                                post(new Runnable() {
                                    @Override
                                    public void run() {
                                        onResponse(response, false);
                                    }
                                });
                                return;
                            }
    
                            if (response.getBitmap() != null) {
                                setImageBitmap(response.getBitmap());
                            } else if (mDefaultImageId != 0) {
                                setImageResource(mDefaultImageId);
                            }
    
                            if(mObserver!=null)
                            {
                                mObserver.onSuccess();
                            }
                        }
                    });
    
            // update the ImageContainer to be the new bitmap container.
            mImageContainer = newContainer;
        }
    
        private void setDefaultImageOrNull() {
            if (mDefaultImageId != 0) {
                setImageResource(mDefaultImageId);
            } else {
                setImageBitmap(null);
            }
        }
    
        @Override
        protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
            super.onLayout(changed, left, top, right, bottom);
            loadImageIfNecessary(true);
        }
    
        @Override
        protected void onDetachedFromWindow() {
            if (mImageContainer != null) {
                // If the view was bound to an image request, cancel it and clear
                // out the image from the view.
                mImageContainer.cancelRequest();
                setImageBitmap(null);
                // also clear out the container so we can reload the image if necessary.
                mImageContainer = null;
            }
            super.onDetachedFromWindow();
        }
    
        @Override
        protected void drawableStateChanged() {
            super.drawableStateChanged();
            invalidate();
        }
    }
    

    Usage example :

     //set observer to view
     holder.image.setResponseObserver(new VolleyImageView.ResponseObserver() {
         @Override
         public void onError() {
    
         }
    
         @Override
         public void onSuccess() {
    
         }
     });
    
    //and then load image
    holder.image.setImageUrl(url, ImageCacheManager.getInstance().getImageLoader());
    

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