I have the following code for my ripple:
public static Drawable getAdaptiveRippleDrawable(
int normalColor, int pressedColor) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
return new RippleDrawable(ColorStateList.valueOf(pressedColor),
null, getRippleMask(normalColor));
} else {
return getStateListDrawable(normalColor, pressedColor);
}
}
private static Drawable getRippleMask(int color) {
float[] outerRadii = new float[8];
// 3 is radius of final ripple,
// instead of 3 you can give required final radius
Arrays.fill(outerRadii, 3);
RoundRectShape r = new RoundRectShape(outerRadii, null, null);
ShapeDrawable shapeDrawable = new ShapeDrawable(r);
shapeDrawable.getPaint().setColor(color);
return shapeDrawable;
}
public static StateListDrawable getStateListDrawable(
int normalColor, int pressedColor) {
StateListDrawable states = new StateListDrawable();
states.addState(new int[]{android.R.attr.state_pressed},
new ColorDrawable(pressedColor));
states.addState(new int[]{android.R.attr.state_focused},
new ColorDrawable(pressedColor));
states.addState(new int[]{android.R.attr.state_activated},
new ColorDrawable(pressedColor));
states.addState(new int[]{},
new ColorDrawable(normalColor));
return states;
}
You can get the drawable and apply to any view using view.setDrawable
.
For Lollipop+ devices you will get ripple else it will change the color of view.