this may be a simple question for people, but I can\'t see why this is occurring. here is my code 1st:
using System;
using System.Collections.Generic;
using
the answer was:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameCore
{
public class PlayerCharacter
{
public int Health { get; private set; }
public PlayerCharacter()
{
this.Health = 100;
}
public void Hit(int damage)
{
Health -= damage;
if (Health <= 0)
{
IsDead = true;
}
}
public bool IsDead{ get; private set; }
}
}
making the constructor a function with () and not as PLayerCharacter{ etc.
thanks to all, back into my hole I go.