How to convert a 4-bytes array into the corresponding Int?
let array: [UInt8] ==> let value : Int
Example:
For those who prefer to do it the old-fashioned way, here's a set of methods for getting int values from a byte array. This is intended for situations where a byte array containing various kinds of data is being processed sequentially.
/// Class which encapsulates a Swift byte array (an Array object with elements of type UInt8) and an
/// index into the array.
open class ByteArrayAndIndex {
private var _byteArray : [UInt8]
private var _arrayIndex = 0
public init(_ byteArray : [UInt8]) {
_byteArray = byteArray;
}
/// Property to provide read-only access to the current array index value.
public var arrayIndex : Int {
get { return _arrayIndex }
}
/// Property to calculate how many bytes are left in the byte array, i.e., from the index point
/// to the end of the byte array.
public var bytesLeft : Int {
get { return _byteArray.count - _arrayIndex }
}
/// Method to get a single byte from the byte array.
public func getUInt8() -> UInt8 {
let returnValue = _byteArray[_arrayIndex]
_arrayIndex += 1
return returnValue
}
/// Method to get an Int16 from two bytes in the byte array (little-endian).
public func getInt16() -> Int16 {
return Int16(bitPattern: getUInt16())
}
/// Method to get a UInt16 from two bytes in the byte array (little-endian).
public func getUInt16() -> UInt16 {
let returnValue = UInt16(_byteArray[_arrayIndex]) |
UInt16(_byteArray[_arrayIndex + 1]) << 8
_arrayIndex += 2
return returnValue
}
/// Method to get a UInt from three bytes in the byte array (little-endian).
public func getUInt24() -> UInt {
let returnValue = UInt(_byteArray[_arrayIndex]) |
UInt(_byteArray[_arrayIndex + 1]) << 8 |
UInt(_byteArray[_arrayIndex + 2]) << 16
_arrayIndex += 3
return returnValue
}
/// Method to get an Int32 from four bytes in the byte array (little-endian).
public func getInt32() -> Int32 {
return Int32(bitPattern: getUInt32())
}
/// Method to get a UInt32 from four bytes in the byte array (little-endian).
public func getUInt32() -> UInt32 {
let returnValue = UInt32(_byteArray[_arrayIndex]) |
UInt32(_byteArray[_arrayIndex + 1]) << 8 |
UInt32(_byteArray[_arrayIndex + 2]) << 16 |
UInt32(_byteArray[_arrayIndex + 3]) << 24
_arrayIndex += 4
return returnValue
}
/// Method to get an Int64 from eight bytes in the byte array (little-endian).
public func getInt64() -> Int64 {
return Int64(bitPattern: getUInt64())
}
/// Method to get a UInt64 from eight bytes in the byte array (little-endian).
public func getUInt64() -> UInt64 {
let returnValue = UInt64(_byteArray[_arrayIndex]) |
UInt64(_byteArray[_arrayIndex + 1]) << 8 |
UInt64(_byteArray[_arrayIndex + 2]) << 16 |
UInt64(_byteArray[_arrayIndex + 3]) << 24 |
UInt64(_byteArray[_arrayIndex + 4]) << 32 |
UInt64(_byteArray[_arrayIndex + 5]) << 40 |
UInt64(_byteArray[_arrayIndex + 6]) << 48 |
UInt64(_byteArray[_arrayIndex + 7]) << 56
_arrayIndex += 8
return returnValue
}
}
This is an extract from a larger class that includes methods for extracting strings and other kinds of data. See also here: https://stackoverflow.com/a/41592206/253938