How to convert a 4-bytes array into the corresponding Int?
let array: [UInt8] ==> let value : Int
Example:
In Swift 3 it is now a bit more wordy:
let array : [UInt8] = [0, 0, 0, 0x0E]
let bigEndianValue = array.withUnsafeBufferPointer {
($0.baseAddress!.withMemoryRebound(to: UInt32.self, capacity: 1) { $0 })
}.pointee
let value = UInt32(bigEndian: bigEndianValue)
There are two problems:
Int is a 64-bit integer on 64-bit platforms, your input data
has only 32-bit.Int uses a little-endian representation on all current Swift platforms,
your input is big-endian.That being said the following would work:
let array : [UInt8] = [0, 0, 0, 0x0E]
var value : UInt32 = 0
let data = NSData(bytes: array, length: 4)
data.getBytes(&value, length: 4)
value = UInt32(bigEndian: value)
print(value) // 14
Or using Data in Swift 3:
let array : [UInt8] = [0, 0, 0, 0x0E]
let data = Data(bytes: array)
let value = UInt32(bigEndian: data.withUnsafeBytes { $0.pointee })
With some buffer pointer magic you can avoid the intermediate
copy to an NSData object (Swift 2):
let array : [UInt8] = [0, 0, 0, 0x0E]
var value = array.withUnsafeBufferPointer({
UnsafePointer<UInt32>($0.baseAddress).memory
})
value = UInt32(bigEndian: value)
print(value) // 14
For a Swift 3 version of this approach, see ambientlight's answer.
For those who prefer to do it the old-fashioned way, here's a set of methods for getting int values from a byte array. This is intended for situations where a byte array containing various kinds of data is being processed sequentially.
/// Class which encapsulates a Swift byte array (an Array object with elements of type UInt8) and an
/// index into the array.
open class ByteArrayAndIndex {
private var _byteArray : [UInt8]
private var _arrayIndex = 0
public init(_ byteArray : [UInt8]) {
_byteArray = byteArray;
}
/// Property to provide read-only access to the current array index value.
public var arrayIndex : Int {
get { return _arrayIndex }
}
/// Property to calculate how many bytes are left in the byte array, i.e., from the index point
/// to the end of the byte array.
public var bytesLeft : Int {
get { return _byteArray.count - _arrayIndex }
}
/// Method to get a single byte from the byte array.
public func getUInt8() -> UInt8 {
let returnValue = _byteArray[_arrayIndex]
_arrayIndex += 1
return returnValue
}
/// Method to get an Int16 from two bytes in the byte array (little-endian).
public func getInt16() -> Int16 {
return Int16(bitPattern: getUInt16())
}
/// Method to get a UInt16 from two bytes in the byte array (little-endian).
public func getUInt16() -> UInt16 {
let returnValue = UInt16(_byteArray[_arrayIndex]) |
UInt16(_byteArray[_arrayIndex + 1]) << 8
_arrayIndex += 2
return returnValue
}
/// Method to get a UInt from three bytes in the byte array (little-endian).
public func getUInt24() -> UInt {
let returnValue = UInt(_byteArray[_arrayIndex]) |
UInt(_byteArray[_arrayIndex + 1]) << 8 |
UInt(_byteArray[_arrayIndex + 2]) << 16
_arrayIndex += 3
return returnValue
}
/// Method to get an Int32 from four bytes in the byte array (little-endian).
public func getInt32() -> Int32 {
return Int32(bitPattern: getUInt32())
}
/// Method to get a UInt32 from four bytes in the byte array (little-endian).
public func getUInt32() -> UInt32 {
let returnValue = UInt32(_byteArray[_arrayIndex]) |
UInt32(_byteArray[_arrayIndex + 1]) << 8 |
UInt32(_byteArray[_arrayIndex + 2]) << 16 |
UInt32(_byteArray[_arrayIndex + 3]) << 24
_arrayIndex += 4
return returnValue
}
/// Method to get an Int64 from eight bytes in the byte array (little-endian).
public func getInt64() -> Int64 {
return Int64(bitPattern: getUInt64())
}
/// Method to get a UInt64 from eight bytes in the byte array (little-endian).
public func getUInt64() -> UInt64 {
let returnValue = UInt64(_byteArray[_arrayIndex]) |
UInt64(_byteArray[_arrayIndex + 1]) << 8 |
UInt64(_byteArray[_arrayIndex + 2]) << 16 |
UInt64(_byteArray[_arrayIndex + 3]) << 24 |
UInt64(_byteArray[_arrayIndex + 4]) << 32 |
UInt64(_byteArray[_arrayIndex + 5]) << 40 |
UInt64(_byteArray[_arrayIndex + 6]) << 48 |
UInt64(_byteArray[_arrayIndex + 7]) << 56
_arrayIndex += 8
return returnValue
}
}
This is an extract from a larger class that includes methods for extracting strings and other kinds of data. See also here: https://stackoverflow.com/a/41592206/253938
Updated for Swift 5, two things to pay attention:
As [UInt8] is stored in a contiguous region of memory, there's no need to convert it to Data, pointer can access all bytes directly.
Int's byte order is little endian currently on all Apple platform, but this is not garanteed on other platforms.
say we want [0, 0, 0, 0x0e] to convert to 14. (big-endian byte order)
let source: [UInt8] = [0, 0, 0, 0x0e]
let bigEndianUInt32 = source.withUnsafeBytes { $0.load(as: UInt32.self) }
let value = CFByteOrderGetCurrent() == CFByteOrder(CFByteOrderLittleEndian.rawValue)
? UInt32(bigEndian: bigEndianUInt32)
: bigEndianUInt32
print(value) // 14
There's some good answers here, which is really nice to see ^^ However if you'd like to avoid interacting with the C-interopability API of Swift, then I recommend to take a look at my example. It's also just as generic for all the datatype sizes. Note that MemoryLayout is only being used a sanity check.
Code:
public extension UnsignedInteger {
init(_ bytes: [UInt8]) {
precondition(bytes.count <= MemoryLayout<Self>.size)
var value: UInt64 = 0
for byte in bytes {
value <<= 8
value |= UInt64(byte)
}
self.init(value)
}
}
Example usage:
let someBytes = [UInt8](repeating: 0x42, count: 2)
let someValue = UInt16(someBytes)
For little endian support, you need for byte in bytes.reversed() instead.
Explanation:
<<= is the bitwise left shift assignment operator: It shifts the left hand operand (usually a numerical value type) by N bits defined by the right hand operand, for example:
0b00000001 << 7 == 0b10000000
|= is the bitwise or assignment operator: It applies a bitwise or on the left and right hand operands, for example:
0b00000001 | 0b10000000 == 0b10000001
So when you have an array of 2 unsinged bytes and want to convert it a unsinged short you can simply;
let bytes = [UInt8](repeating: UInt8(255), count: 2)
var short: UInt16 = 0
// "add" our first unsinged byte
short |= UInt16(bytes[0])
// our short now looks like this in memory: 0b0000000011111111
// make room for the unsinged byte ;)
short <<= 8
// our short now looks like this in memory: 0b1111111100000000
// "add" our last unsinged byte
short |= UInt16(bytes[1])
// our short now looks like this in memory: 0b1111111111111111
print(short == UInt16.max)
I think Martin's answer is better than this, but I still want to post mine. Any suggestion would be really helpful.
let array : [UInt8] = [0, 0, 0, 0x0E]
var value : Int = 0
for byte in array {
value = value << 8
value = value | Int(byte)
}
print(value) // 14