I\'ve been reading about OOP in C but I never liked how you can\'t have private data members like you can in C++. But then it came to my mind that you could create 2 structu
Never do that. If your API supports anything that takes SomeStruct as a parameter (which I'm expecting it does) then they could allocate one on a stack and pass it in. You'd get major errors trying to access the private member since the one the compiler allocates for the client class doesn't contain space for it.
The classic way to hide members in a struct is to make it a void*. It's basically a handle/cookie that only your implementation files know about. Pretty much every C library does this for private data.