I am trying to understanding how MediaCodec is used for hardware decoding.
My knowledge in android internal is very limited.
Here is my findings:
There is a xml file which represents the codec details in the android system .
device/ti/omap3evm/media_codecs.xml for an example. Which means, that If we create a codec from the Java Application with Media Codec
MediaCodec codec = MediaCodec.createDecoderByType(type); It should be finding out respective coder with the help of xml file.
What am I doing?
I am trying to figure our which part of the code is reading xml and find the codec based on given 'type'.
1) Application Layer :
MediaCodec codec = MediaCodec.createDecoderByType(type); 2) MediaCodec.java -> [ frameworks/base/media/java/android/media/MediaCodec.java ]
public static MediaCodec createDecoderByType(String type) { return new MediaCodec(type, true /* nameIsType */, false /* encoder */); } 3)
private MediaCodec( String name, boolean nameIsType, boolean encoder) { native_setup(name, nameIsType, encoder); --> JNI Call. } 4) JNI Implementation -> [ frameworks/base/media/jni/android_media_MediaCodec.cpp ]
static void android_media_MediaCodec_native_setup (..) { ....... const char *tmp = env->GetStringUTFChars(name, NULL); sp<JMediaCodec> codec = new JMediaCodec(env, thiz, tmp, nameIsType, encoder); ---> Here } from frameworks/base/media/jni/android_media_MediaCodec.cpp
JMediaCodec::JMediaCodec( ..) { .... mCodec = MediaCodec::CreateByType(mLooper, name, encoder); //Call goes to libstagefright .... } sp<MediaCodec> MediaCodec::CreateByType( const sp<ALooper> &looper, const char *mime, bool encoder) { sp<MediaCodec> codec = new MediaCodec(looper); if (codec->init(mime, true /* nameIsType */, encoder) != OK) { --> HERE. return NULL; } return codec; } status_t MediaCodec::init(const char *name, bool nameIsType, bool encoder) { // MediaCodec } I am struck with this flow. If someone points out how to take it forward would help a lot.
thanks.