Controlling the volume of other applications

一曲冷凌霜 提交于 2019-12-01 22:33:30

Here is an example of muting another process using Core Audio API.

#include <windows.h>
#include <iostream>
#include <mmdeviceapi.h>
#include <endpointvolume.h>
#include <Audiopolicy.h>
#include <comdef.h>
#include <comip.h>

#define CHECK_HR(hr)   \
    if(FAILED(hr)) {    \
        std::cout << "error" << std::endl;   \
        return 0;   \
                }
_COM_SMARTPTR_TYPEDEF(IMMDevice, __uuidof(IMMDevice));
_COM_SMARTPTR_TYPEDEF(IMMDeviceEnumerator, __uuidof(IMMDeviceEnumerator));
_COM_SMARTPTR_TYPEDEF(IAudioSessionManager2, __uuidof(IAudioSessionManager2));
_COM_SMARTPTR_TYPEDEF(IAudioSessionManager2, __uuidof(IAudioSessionManager2));
_COM_SMARTPTR_TYPEDEF(IAudioSessionEnumerator, __uuidof(IAudioSessionEnumerator));
_COM_SMARTPTR_TYPEDEF(IAudioSessionControl2, __uuidof(IAudioSessionControl2));
_COM_SMARTPTR_TYPEDEF(IAudioSessionControl, __uuidof(IAudioSessionControl));
_COM_SMARTPTR_TYPEDEF(ISimpleAudioVolume, __uuidof(ISimpleAudioVolume));

IAudioSessionManager2Ptr CreateSessionManager()
{
    HRESULT hr = S_OK;

    IMMDevicePtr pDevice;
    IMMDeviceEnumeratorPtr pEnumerator;
    IAudioSessionManager2Ptr pSessionManager;


    // Create the device enumerator.
    CHECK_HR(hr = CoCreateInstance(
        __uuidof(MMDeviceEnumerator),
        NULL, CLSCTX_ALL,
        __uuidof(IMMDeviceEnumerator),
        (void**)&pEnumerator));

    // Get the default audio device.
    CHECK_HR(hr = pEnumerator->GetDefaultAudioEndpoint(
        eRender, eConsole, &pDevice));

    // Get the session manager.
    CHECK_HR(hr = pDevice->Activate(
        __uuidof(IAudioSessionManager2), CLSCTX_ALL,
        NULL, (void**)&pSessionManager));

    return pSessionManager;
}

bool MuteProcess(DWORD processId) {

    IAudioSessionManager2Ptr mgr = CreateSessionManager();
    if (!mgr) {
        return false;
    }
    IAudioSessionEnumeratorPtr enumerator;
    if (SUCCEEDED(mgr->GetSessionEnumerator(&enumerator))) {
        int sessionCount;
        if (SUCCEEDED(enumerator->GetCount(&sessionCount))) {
            for (int i = 0; i < sessionCount; i++) {
                IAudioSessionControlPtr control;
                if (SUCCEEDED(enumerator->GetSession(i, &control))) {
                    IAudioSessionControl2Ptr control2;
                    if (SUCCEEDED(control->QueryInterface(__uuidof(IAudioSessionControl2), (void**)&control2))) {
                        DWORD foundProcessId;
                        if (SUCCEEDED(control2->GetProcessId(&foundProcessId))) {
                            if (foundProcessId == processId) {
                                ISimpleAudioVolumePtr volume;
                                if (SUCCEEDED(control2->QueryInterface(_uuidof(ISimpleAudioVolume), (void**)&volume))) {
                                    if (SUCCEEDED(volume->SetMute(TRUE, 0))) {
                                        return true;
                                    }
                                }
                            }
                        }

                    }

                }
            }
        }
    }
    return false;
}

int _tmain(int argc, _TCHAR* argv[]){
    CoInitialize(NULL);
    DWORD processId = 11944;
    MuteProcess(processId);

    return 0;
}

There is an MSDN forum question and Blog Post about this very question. Hope this helps.

According to Larry Osterman

"There is no publicly documented mechanism for doing what you're trying to do."

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