JavaScript callback to get selected glyph index in Bokeh

本小妞迷上赌 提交于 2019-11-30 16:32:45

The problem is that the callback is not attached to a data source. The value of cb_obj is whatever object triggers the callback. But only ColumnDataSource objects have a selected property, so only callbacks on data sources will have cb_obj.selected. If you are wanting to have a callback fire whenever a selection changes, i.e. whenever a node is clicked on, then you'd want to have the callback on the data source. [1]

However, if you want to have a callback when a node is merely hovered over (but not clicked on) that is an inspection, not a selection. You will want to follow this example:

https://bokeh.pydata.org/en/latest/docs/user_guide/interaction/callbacks.html#customjs-for-hover

Although it is not often used (and thus not documented terribly well) the callback for hover tools gets passed additional information in a cb_data parameter. This cb_data parameter is used as a catch-all mechanism for tools to be able to pass extra things, specific to the tool, on to the callback. In the case of hover tools, cb_data is an object that has .index and .geometry attributes. So cb_data.index['1d'].indices has the indices of the points that are currently hovered over. The .geometry attribute as information about the kind of hit test that was performed (i.e. was a single point? or a vertical or horizontal span? And what was the location of the point or span?)

[1] Alternatively, tap tools also pass a specialized cb_data as described above. It is an object with a .source property that the the data source that made a selection. So cb_data.source.selected should work. In practice I never use this though, since a callback on the data source works equally well.

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