trailing return type using decltype with a variadic template function

只谈情不闲聊 提交于 2019-11-26 11:22:12

I think the problem is that the variadic function template is only considered declared after you specified its return type so that sum in decltype can never refer to the variadic function template itself. But I'm not sure whether this is a GCC bug or C++0x simply doesn't allow this. My guess is that C++0x doesn't allow a "recursive" call in the ->decltype(expr) part.

As a workaround we can avoid this "recursive" call in ->decltype(expr) with a custom traits class:

#include <iostream>
#include <type_traits>
using namespace std;

template<class T> typename std::add_rvalue_reference<T>::type val();

template<class T> struct id{typedef T type;};

template<class T, class... P> struct sum_type;
template<class T> struct sum_type<T> : id<T> {};
template<class T, class U, class... P> struct sum_type<T,U,P...>
: sum_type< decltype( val<const T&>() + val<const U&>() ), P... > {};

This way, we can replace decltype in your program with typename sum_type<T,P...>::type and it will compile.

Edit: Since this actually returns decltype((a+b)+c) instead of decltype(a+(b+c)) which would be closer to how you use addition, you could replace the last specialization with this:

template<class T, class U, class... P> struct sum_type<T,U,P...>
: id<decltype(
      val<T>()
    + val<typename sum_type<U,P...>::type>()
)>{};

C++14's solution:

template <class T, class... P>
auto sum(const T& t, const P&... p){
    return t + sum(p...);
}

Return type is deducted automatically.

See it in online compiler

Apparently you can't use decltype in a recursive manner (at least for the moment, maybe they'll fix it)

You can use a template structure to determine the type of the sum

It looks ugly but it works

#include <iostream>
using namespace std;


template<typename... T>
struct TypeOfSum;

template<typename T>
struct TypeOfSum<T> {
    typedef T       type;
};

template<typename T, typename... P>
struct TypeOfSum<T,P...> {
    typedef decltype(T() + typename TypeOfSum<P...>::type())        type;
};



template <class T>
T sum(const T& in)
{
   return in;
}

template <class T, class... P>
typename TypeOfSum<T,P...>::type sum(const T& t, const P&... p)
{
   return t + sum(p...);
}

int main()
{
   cout << sum(5, 10.0, 22.2) << endl;
}

Another answer to the last question with less typing by using C++11's std::common_type: Simply use

std::common_type<T, P ...>::type

as return type of your variadic sum.

Regarding std::common_type, here is an excerpt from http://en.cppreference.com/w/cpp/types/common_type:

For arithmetic types, the common type may also be viewed as the type of the (possibly mixed-mode) arithmetic expression such as T0() + T1() + ... + Tn().

But obviously this works only for arithmetic expressions and doesn't cure the general problem.

I provide this improvement to the accepted answer. Just two structs

#include <utility>

template <typename P, typename... Ps>
struct sum_type {
    using type = decltype(std::declval<P>() + std::declval<typename sum_type<Ps...>::type>());
};

template <typename P>
struct sum_type<P> {
    using type = P;
};

Now just declare your functions as

template <class T>
auto sum(const T& in) -> T
{
   return in;
}

template <class P, class ...Ps>
auto sum(const P& t, const Ps&... ps) -> typename sum_type<P, Ps...>::type
{
   return t + sum(ps...);
}

With this, your test code now works

std::cout << sum(5, 10.0, 22.2, 33, 21.3, 55) << std::endl;

146.5

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