WPF and DirectX - Game Overlay

时间秒杀一切 提交于 2019-11-28 22:00:29

What you want would be possible using D3DImage. It allows you to host any Direct3D content within WPF and also allows you to have overlay with transparency. Here is a simple example.

From your comment above, it sounds like your really trying to inject your overlay (at least from the user's perspective) into Starcraft II. You would almost have to host a copy of the directx buffer. Also, besides WPF, you might want to look at XNA.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!