问题
I am using the easy-to-use Python library pgzero (which uses pygame
internally) for programming games.
How can I make the game window full screen?
import pgzrun
TITLE = "Hello World"
WIDTH = 800
HEIGHT = 600
pgzrun.go()
Note: I am using the runtime helper lib pgzrun to make the game executable without an OS shell command... It implicitly imports the pgzero lib...
Edit: pgzero uses pygame internally, perhaps there is a change the window mode using the pygame
API...
回答1:
You can access the pygame surface which represents the game screen by screen.surface and you can change the surface in draw() by pygame.display.set_mode(). e.g.:
import pgzrun
import pygame
TITLE = "Hello World"
WIDTH = 800
HEIGHT = 600
def draw():
screen.surface = pygame.display.set_mode((WIDTH, HEIGHT), pygame.FULLSCREEN)
pgzrun.go()
Or switch to fullscreen when the f key is pressed respectively return to window mode when the w key is pressed in the key down event (on_key_down
):
import pgzrun
import pygame
TITLE = "Hello World"
WIDTH = 800
HEIGHT = 600
def on_key_down(key):
if key == keys.F:
screen.surface = pygame.display.set_mode((WIDTH, HEIGHT), pygame.FULLSCREEN)
elif key == keys.W:
screen.surface = pygame.display.set_mode((WIDTH, HEIGHT))
pgzrun.go()
来源:https://stackoverflow.com/questions/57522353/how-to-make-a-pygame-zero-window-full-screen