Convert hex data string to NSData in Objective C (cocoa)

有些话、适合烂在心里 提交于 2019-11-27 14:46:43
Max Clarke

Code for hex in NSStrings like "00 05 22 1C EA 01 00 FF". 'command' is the hex NSString.

command = [command stringByReplacingOccurrencesOfString:@" " withString:@""];
NSMutableData *commandToSend= [[NSMutableData alloc] init];
unsigned char whole_byte;
char byte_chars[3] = {'\0','\0','\0'};
for (int i = 0; i < ([command length] / 2); i++) {
    byte_chars[0] = [command characterAtIndex:i*2];
    byte_chars[1] = [command characterAtIndex:i*2+1];
    whole_byte = strtol(byte_chars, NULL, 16);
    [commandToSend appendBytes:&whole_byte length:1]; 
}
NSLog(@"%@", commandToSend);

Here's an example decoder implemented on a category on NSString.

#import <stdio.h>
#import <stdlib.h>
#import <string.h>

unsigned char strToChar (char a, char b)
{
    char encoder[3] = {'\0','\0','\0'};
    encoder[0] = a;
    encoder[1] = b;
    return (char) strtol(encoder,NULL,16);
}

@interface NSString (NSStringExtensions)
- (NSData *) decodeFromHexidecimal;
@end

@implementation NSString (NSStringExtensions)

- (NSData *) decodeFromHexidecimal;
{
    const char * bytes = [self cStringUsingEncoding: NSUTF8StringEncoding];
    NSUInteger length = strlen(bytes);
    unsigned char * r = (unsigned char *) malloc(length / 2 + 1);
    unsigned char * index = r;

    while ((*bytes) && (*(bytes +1))) {
        *index = strToChar(*bytes, *(bytes +1));
        index++;
        bytes+=2;
    }
    *index = '\0';

    NSData * result = [NSData dataWithBytes: r length: length / 2];
    free(r);

    return result;
}

@end

If you can hard code the hex data:

const char bytes[] = "\x00\x12\x45\xAB";
size_t length = (sizeof bytes) - 1; //string literals have implicit trailing '\0'

NSData *data = [NSData dataWithBytes:bytes length:length];

If your code must interpret the hex string (assuming the hex string is in a variable called inputData and lengthOfInputData is the length of inputData):


#define HexCharToNybble(x) ((char)((x > '9') ? tolower(x) - 'a' + 10 : x - '0') & 0xF)

int i;

NSMutableData *data = [NSMutableData data];

for (i = 0; i < lengthOfInputData;)
{
    char byteToAppend;

    if (i < (lengthOfInputData - 3) &&
        inputData[i+0] == '\\' &&
        inputData[i+1] == 'x' &&
        isxdigit(inputData[i+2]) &&
        isxdigit(inputData[i+3]))
    {
        byteToAppend = HexCharToNybble(inputData[i+2]) << 4 + HexCharToNybble(input[i+3]);
        i += 4;
    }
    else
    {
        byteToAppend = inputData[i];
        i += 1;
    }

    [data appendBytes:&byteToAppend length:1];
}
Moose

This is an old topic, but I'd like to add some remarks.

• Scanning a string with [NSString characterAtIndex] is not very efficient. Get the C string in UTF8, then scan it using a *char++ is much faster.

• It's better to allocate NSMutableData with capacity, to avoid time consuming block resizing. I think NSData is even better ( see next point )

• Instead of create NSData using malloc, then [NSData dataWithBytes] and finally free, use malloc, and [NSData dataWithBytesNoCopy:length:freeWhenDone:]

It also avoids memory operation ( reallocate, copy, free ). The freeWhenDone boolean tells the NSData to take ownership of the memory block, and free it when it will be released.

• Here is the function I have to convert hex strings to bytes blocks. There is not much error checking on input string, but the allocation is tested.

The formatting of the input string ( like remove 0x, spaces and punctuation marks ) is better out of the conversion function. Why would we lose some time doing extra processing if we are sure the input is OK.

+(NSData*)bytesStringToData:(NSString*)bytesString
{
    if (!bytesString || !bytesString.length) return NULL;
    // Get the c string
    const char *scanner=[bytesString cStringUsingEncoding:NSUTF8StringEncoding];
    char twoChars[3]={0,0,0};
    long bytesBlockSize = formattedBytesString.length/2;
    long counter = bytesBlockSize;
    Byte *bytesBlock = malloc(bytesBlockSize);
    if (!bytesBlock) return NULL;
    Byte *writer = bytesBlock;
    while (counter--) {
        twoChars[0]=*scanner++;
        twoChars[1]=*scanner++;
        *writer++ = strtol(twoChars, NULL, 16);
    }
    return[NSData dataWithBytesNoCopy:bytesBlock length:bytesBlockSize freeWhenDone:YES];
}

If I want to hard-code the bytes, I do something like this:

enum { numCommandBytes = 8 };
static const unsigned char commandBytes[numCommandBytes] = { 0x1c, 0x02, 'd', 0x0, 0x0, 0x0, 0xff, 0x7f };

If you're obtaining these backslash-escaped bytes at run time, try the strunvis function.

Obviously this does not work for this hex data (but does for standard ascii commands):

NSString *commandascii;
NSData *commandToSend;
commandascii = @"\x1C\x02d\x00\x00\x00\xFF\x7F";
commandToSend = [commandascii dataUsingEncoding:NSStringEncoding];

For a start, some of the \x hex codes are escape characters, and I get an "input conversion stopped..." warning when compiling in XCode. And NSStringEncoding obviously isn't right for this hex string either.

First, it's Xcode, with a lowercase c.

Second, NSStringEncoding is a type, not an encoding identifier. That code shouldn't compile at all.

More to the point, backslash-escaping is not an encoding; in fact, it's largely independent of encoding. The backslash and 'x' are characters, not bytes, which means that they must be encoded to (and decoded from) bytes, which is the job of an encoding.

Amit

Another way to do it.

-(NSData *) dataFromHexString:(NSString *) hexstr
{
    NSMutableData *data = [[NSMutableData alloc] init];
    NSString *inputStr = [hexstr uppercaseString];

    NSString *hexChars = @"0123456789ABCDEF";

    Byte b1,b2;
    b1 = 255;
    b2 = 255;
    for (int i=0; i<hexstr.length; i++) {
        NSString *subStr = [inputStr substringWithRange:NSMakeRange(i, 1)];
        NSRange loc = [hexChars rangeOfString:subStr];

        if (loc.location == NSNotFound) continue;

        if (255 == b1) {
            b1 = (Byte)loc.location;
        }else {
            b2 = (Byte)loc.location;

            //Appending the Byte to NSData
            Byte *bytes = malloc(sizeof(Byte) *1);
            bytes[0] = ((b1<<4) & 0xf0) | (b2 & 0x0f);
            [data appendBytes:bytes length:1];

            b1 = b2 = 255;
        }
    }

    return data;
}
-(NSData*) convertToByteArray:(NSString*) command {
    if (command == nil || command.length == 0) return nil;
    NSString *command1 = command;
    if(command1.length%2 != 0) {
        // to handle odd bytes like 1000 decimal = 3E8 with is of length = 3
        command1 = [NSString stringWithFormat:@"0%@",command1];
    }
    NSUInteger length = command1.length/2 ;
    NSMutableData *commandToSend = [[NSMutableData alloc] initWithLength:length];
    char byte_chars[3] = {'\0','\0','\0'};
    unsigned char whole_byte;
    for (int i=0; i<length; i++) {
        byte_chars[0] = [command1 characterAtIndex:i*2];
        byte_chars[1] = [command1 characterAtIndex:i*2+1];
        whole_byte = strtol(byte_chars, NULL, 16);
        [commandToSend appendBytes:&whole_byte length:1];
    }
    NSRange commandRange = NSMakeRange(commandToSend.length - length, length);
    NSData *result = [commandToSend subdataWithRange:commandRange];
    return result;
}
Markandaiya

I know this is a very old thread, but there is an encoding scheme in Objective C that can easily convert your string of hex codes into ASCII characters.

1) remove the \x from the string and with out keeping spaces in the string just convert the string to NSData using :

[[NSData alloc] initWithData:[stringToBeConverted dataUsingEncoding:NSASCIIStringEncoding]];

Hex data is just bytes in memory, you think of it as a string because that's how you see it but they could represent anything. Try: (typed in the browser, may contain errors)

NSMutableData *hexData = [[NSMutableData alloc] init];

[hexData appendBytes: 0x1C];
[hexData appendBytes: 0x02D];

etc...

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