regiondidchange called several times on app load swift

家住魔仙堡 提交于 2019-12-04 22:41:09

answer finally found herehttp://ask.ttwait.com/que/5556977

private var mapChangedFromUserInteraction = false

private func mapViewRegionDidChangeFromUserInteraction() -> Bool {
let view = self.mapView.subviews[0]
//  Look through gesture recognizers to determine whether this region change is from user interaction
if let gestureRecognizers = view.gestureRecognizers {
    for recognizer in gestureRecognizers {
        if( recognizer.state == UIGestureRecognizerState.Began || recognizer.state == UIGestureRecognizerState.Ended ) {
            return true
        }
    }
}
return false
}

func mapView(mapView: MKMapView, regionWillChangeAnimated animated:    
Bool) {
mapChangedFromUserInteraction =   
mapViewRegionDidChangeFromUserInteraction()
if (mapChangedFromUserInteraction) {
    // user changed map region
}
}

func mapView(mapView: MKMapView, regionDidChangeAnimated animated:   
Bool) {
if (mapChangedFromUserInteraction) {
    // user changed map region
}
}

Here's a Swift 4.2 answer that's more concise.

private var mapChangedFromUserInteraction = false

public func mapView(_ mapView: MKMapView, regionDidChangeAnimated animated: Bool) {
    if (mapChangedFromUserInteraction) {
       // do something
    }
}

private func mapViewRegionDidChangeFromUserInteraction() -> Bool {
    return map.subviews.first?.gestureRecognizers?
        .contains(where: {
            $0.state == .began || $0.state == .ended
        }) == true
}

public func mapView(_ mapView: MKMapView, regionWillChangeAnimated animated: Bool) {
    if !mapChangedFromUserInteraction { // I only wanted to check until this was true
        mapChangedFromUserInteraction = mapViewRegionDidChangeFromUserInteraction()
    }
}
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