问题
In gtk applications all execution is taking place inside the gtk_main
function. And other graphical frame works have similar event loops like app.exec
for QT and clutter_main
for Clutter. However ZeroMQ is based on the assumption that there is an while (1) ...
loop that it is inserted into (see for instance here for examples).
How do you combine those two execution strategies?
I am currently wanting to use zeromq in a clutter application written in C, so I would of course like direct answers to that, but please add answers for other variants as well.
回答1:
It sounds like the ZeroMQ code wants simply to be executed over and over again as often as possible. The simplest way is to put the ZeroMQ code into an idle function or timeout function, and use non-blocking versions of the functions if they exist.
For Clutter, you would use clutter_threads_add_idle() or clutter_threads_add_timeout(). For GTK, you would use g_idle_add() or g_timeout_add().
The more difficult, but possibly better, way is to create a separate thread for the ZeroMQ code using g_thread_create(), and just use the while(1)
construction with blocking functions as they suggest. If you do that, you will also have to find some way for the threads to communicate with each other - GLib's mutexes and async queues usually do fine.
回答2:
The proper way to combine zmq and gtk or clutter is to connect the file-descriptor of the zmq queue to the main event loop. The fd can be retrieved by using
int fd;
size_t sizeof_fd = sizeof(fd);
if(zmq_getsockopt(socket, ZMQ_FD, &fd, &sizeof_fd))
perror("retrieving zmq fd");
Connecting it to the main loop is the matter of using io_add_watch:
GIOChannel* channel = g_io_channel_unix_new(fd);
g_io_add_watch(channel, G_IO_IN|G_IO_ERR|G_IO_HUP, callback_func, NULL);
In the callback function, it is necessary to first check if there is really stuff to read, before reading. Otherwise, the function might block waiting for IO.
gboolean callback_func(GIOChannel *source, GIOCondition condition,gpointer data)
{
uint32_t status;
size_t sizeof_status = sizeof(status);
while (1){
if (zmq_getsockopt(socket, ZMQ_EVENTS, &status, &sizeof_status)) {
perror("retrieving event status");
return 0; // this just removes the callback, but probably
// different error handling should be implemented
}
if (status & ZMQ_POLLIN == 0) {
break;
}
// retrieve one message here
}
return 1; // keep the callback active
}
Please note: this is not actually tested, I did a translation from Python+Clutter, which is what I use, but I'm pretty sure that it'll work. For reference, below is full Python+Clutter code which actually works.
import sys
from gi.repository import Clutter, GObject
import zmq
def Stage():
"A Stage with a red spinning rectangle"
stage = Clutter.Stage()
stage.set_size(400, 400)
rect = Clutter.Rectangle()
color = Clutter.Color()
color.from_string('red')
rect.set_color(color)
rect.set_size(100, 100)
rect.set_position(150, 150)
timeline = Clutter.Timeline.new(3000)
timeline.set_loop(True)
alpha = Clutter.Alpha.new_full(timeline, Clutter.AnimationMode.EASE_IN_OUT_SINE)
rotate_behaviour = Clutter.BehaviourRotate.new(
alpha,
Clutter.RotateAxis.Z_AXIS,
Clutter.RotateDirection.CW,
0.0, 359.0)
rotate_behaviour.apply(rect)
timeline.start()
stage.add_actor(rect)
stage.show_all()
stage.connect('destroy', lambda stage: Clutter.main_quit())
return stage, rotate_behaviour
def Socket(address):
ctx = zmq.Context()
sock = ctx.socket(zmq.SUB)
sock.setsockopt(zmq.SUBSCRIBE, "")
sock.connect(address)
return sock
def zmq_callback(queue, condition, sock):
print 'zmq_callback', queue, condition, sock
while sock.getsockopt(zmq.EVENTS) & zmq.POLLIN:
observed = sock.recv()
print observed
return True
def main():
res, args = Clutter.init(sys.argv)
if res != Clutter.InitError.SUCCESS:
return 1
stage, rotate_behaviour = Stage()
sock = Socket(sys.argv[2])
zmq_fd = sock.getsockopt(zmq.FD)
GObject.io_add_watch(zmq_fd,
GObject.IO_IN|GObject.IO_ERR|GObject.IO_HUP,
zmq_callback, sock)
return Clutter.main()
if __name__ == '__main__':
sys.exit(main())
回答3:
I found that there is a QT integration library called Zeromqt. Looking at the source, the core of the integration is the following:
ZmqSocket::ZmqSocket(int type, QObject *parent) : QObject(parent)
{
...
notifier_ = new QSocketNotifier(fd, QSocketNotifier::Read, this);
connect(notifier_, SIGNAL(activated(int)), this, SLOT(activity()));
}
...
void ZmqSocket::activity()
{
uint32_t flags;
size_t size = sizeof(flags);
if(!getOpt(ZMQ_EVENTS, &flags, &size)) {
qWarning("Error reading ZMQ_EVENTS in ZMQSocket::activity");
return;
}
if(flags & ZMQ_POLLIN) {
emit readyRead();
}
if(flags & ZMQ_POLLOUT) {
emit readyWrite();
}
...
}
Hence, it is relying on QT's integrated socket handling and Clutter will not have something similar.
回答4:
You can get a file descriptor for 0MQ socket (ZMQ_FD option) and integrate that with your event loop. I presume gtk has some mechanism for handling sockets.
回答5:
This an example in Python, using the PyQt4. It's derived from a working application.
import zmq
from PyQt4 import QtCore, QtGui
class QZmqSocketNotifier( QtCore.QSocketNotifier ):
""" Provides Qt event notifier for ZMQ socket events """
def __init__( self, zmq_sock, event_type, parent=None ):
"""
Parameters:
----------
zmq_sock : zmq.Socket
The ZMQ socket to listen on. Must already be connected or bound to a socket address.
event_type : QtSocketNotifier.Type
Event type to listen for, as described in documentation for QtSocketNotifier.
"""
super( QZmqSocketNotifier, self ).__init__( zmq_sock.getsockopt(zmq.FD), event_type, parent )
class Server(QtGui.QFrame):
def __init__(self, topics, port, mainwindow, parent=None):
super(Server, self).__init__(parent)
self._PORT = port
# Create notifier to handle ZMQ socket events coming from client
self._zmq_context = zmq.Context()
self._zmq_sock = self._zmq_context.socket( zmq.SUB )
self._zmq_sock.bind( "tcp://*:" + self._PORT )
for topic in topics:
self._zmq_sock.setsockopt( zmq.SUBSCRIBE, topic )
self._zmq_notifier = QZmqSocketNotifier( self._zmq_sock, QtCore.QSocketNotifier.Read )
# connect signals and slots
self._zmq_notifier.activated.connect( self._onZmqMsgRecv )
mainwindow.quit.connect( self._onQuit )
@QtCore.pyqtSlot()
def _onZmqMsgRecv():
self._test_info_notifier.setEnabled(False)
# Verify that there's data in the stream
sock_status = self._zmq_sock.getsockopt( zmq.EVENTS )
if sock_status == zmq.POLLIN:
msg = self._zmq_sock.recv_multipart()
topic = msg[0]
callback = self._topic_map[ topic ]
callback( msg )
self._zmq_notifier.setEnabled(True)
self._zmq_sock.getsockopt(zmq.EVENTS)
def _onQuit(self):
self._zmq_notifier.activated.disconnect( self._onZmqMsgRecv )
self._zmq_notifier.setEnabled(False)
del self._zmq_notifier
self._zmq_context.destroy(0)
Disabling and then re-enabling the notifier in _on_ZmqMsgRecv
is per the documentation for QSocketNotifier.
The final call to getsockopt is for some reason necessary. Otherwise, the notifier stops working after the first event. I was actually going to post a new question for this. Does anyone know why this is needed?
Note that if you don't destroy the notifier before the ZMQ context, you'll probably get an error like this when you quit the application:
QSocketNotifier: Invalid socket 16 and type 'Read', disabling...
来源:https://stackoverflow.com/questions/6452131/how-to-use-zeromq-in-an-gtk-qt-clutter-application