Kinect SDK corrupt memory error
问题 I have made a program in XNA using Kinect SDK. The program is running perfectly fine in my pc, and many of other PC's, but in one system when I open this program it gives me the following error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. The program stops and it gives me the error message in spritebatch.End() . I am unable to understand why its giving me this error message. The system I am using has 4GB Ram, and the system which is