Position 3d objects in xna
问题 I'm pretty new to xna development and want to position the Cubes from the Primitives3D sample by passing a position vector to the constructor .. unfortunatly it does not work .. instead it is just spinning arround.. Thats how i modified the code of the cubeprimitive class: public class CubePrimitive : GeometricPrimitive { public Vector3 position; /// <summary> /// Constructs a new cube primitive, using default settings. /// </summary> public CubePrimitive(GraphicsDevice graphicsDevice) : this